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-rw-r--r--src/crepe/api/Text.cpp8
-rw-r--r--src/crepe/api/Text.h17
2 files changed, 19 insertions, 6 deletions
diff --git a/src/crepe/api/Text.cpp b/src/crepe/api/Text.cpp
index 568af7f..e6db140 100644
--- a/src/crepe/api/Text.cpp
+++ b/src/crepe/api/Text.cpp
@@ -1,10 +1,14 @@
+#include "../facade/FontFacade.h"
+
#include "Text.h"
+
using namespace crepe;
Text::Text(game_object_id_t id, const vec2 & dimensions, const vec2 & offset,
const std::string & text, const std::string & font_family, const Data & data)
: UIObject(id, dimensions, offset),
text(text),
- data(data),
- font_family(font_family) {}
+ data(data),
+ font(FontFacade::get_font_asset(font_family)) {
+}
diff --git a/src/crepe/api/Text.h b/src/crepe/api/Text.h
index 64b2008..13b4375 100644
--- a/src/crepe/api/Text.h
+++ b/src/crepe/api/Text.h
@@ -5,6 +5,7 @@
#include "../Component.h"
#include "Color.h"
+#include "Asset.h"
#include "UIObject.h"
namespace crepe {
@@ -39,13 +40,21 @@ public:
};
public:
+ /**
+ *
+ * \param dimensions Width and height of the UIObject.
+ * \param offset Offset of the UIObject relative to its transform
+ * \param text The text to be displayed.
+ * \param font_family The font style name to be displayed.
+ * \param data Data struct containing extra text parameters.
+ */
Text(game_object_id_t id, const vec2 & dimensions, const vec2 & offset,
- const std::string &, const std::string & font_family, const Data & data);
- //! font family name such as (Arial,Helvetica,Inter)
- std::string font_family = "";
+ const std::string & text, const std::string & font_family, const Data & data);
//! Label text.
std::string text = "";
- // Data instance for data not gotten from constructor
+ //! Font asset variable
+ Asset font;
+ //! Data instance
Data data;
};