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-rw-r--r--src/crepe/api/BoxCollider.cpp5
-rw-r--r--src/crepe/api/BoxCollider.h2
-rw-r--r--src/crepe/api/CMakeLists.txt4
-rw-r--r--src/crepe/api/CircleCollider.cpp2
-rw-r--r--src/crepe/api/CircleCollider.h1
-rw-r--r--src/crepe/api/Rigidbody.h2
6 files changed, 10 insertions, 6 deletions
diff --git a/src/crepe/api/BoxCollider.cpp b/src/crepe/api/BoxCollider.cpp
index c3cb60c..eafbdb2 100644
--- a/src/crepe/api/BoxCollider.cpp
+++ b/src/crepe/api/BoxCollider.cpp
@@ -1,8 +1,7 @@
-#pragma once
-
#include "BoxCollider.h"
+#include "../Collider.h"
using namespace crepe;
-BoxCollider::BoxCollider(game_object_id_t game_object_id,Vector2 offset, int width, int height) : Collider(game_object_id,offset), width(width), height(height) {}
+BoxCollider::BoxCollider(game_object_id_t game_object_id,Vector2 offset, double width, double height) : Collider(game_object_id,offset), width(width), height(height) {}
diff --git a/src/crepe/api/BoxCollider.h b/src/crepe/api/BoxCollider.h
index 2461636..357c979 100644
--- a/src/crepe/api/BoxCollider.h
+++ b/src/crepe/api/BoxCollider.h
@@ -7,7 +7,7 @@ namespace crepe {
class BoxCollider : public Collider {
public:
- BoxCollider(game_object_id_t game_object_id,Vector2 offset, int width, int height);
+ BoxCollider(game_object_id_t game_object_id,Vector2 offset, double width, double height);
double width;
double height;
};
diff --git a/src/crepe/api/CMakeLists.txt b/src/crepe/api/CMakeLists.txt
index 87cbb09..6915074 100644
--- a/src/crepe/api/CMakeLists.txt
+++ b/src/crepe/api/CMakeLists.txt
@@ -18,6 +18,8 @@ target_sources(crepe PUBLIC
Vector2.cpp
Camera.cpp
Animator.cpp
+ BoxCollider.cpp
+ CircleCollider.cpp
)
target_sources(crepe PUBLIC FILE_SET HEADERS FILES
@@ -42,4 +44,6 @@ target_sources(crepe PUBLIC FILE_SET HEADERS FILES
SceneManager.hpp
Camera.h
Animator.h
+ BoxCollider.h
+ CircleCollider.h
)
diff --git a/src/crepe/api/CircleCollider.cpp b/src/crepe/api/CircleCollider.cpp
index 9365793..04a4995 100644
--- a/src/crepe/api/CircleCollider.cpp
+++ b/src/crepe/api/CircleCollider.cpp
@@ -1,5 +1,3 @@
-#pragma once
-
#include "CircleCollider.h"
using namespace crepe;
diff --git a/src/crepe/api/CircleCollider.h b/src/crepe/api/CircleCollider.h
index 3a66355..29a9c1e 100644
--- a/src/crepe/api/CircleCollider.h
+++ b/src/crepe/api/CircleCollider.h
@@ -1,6 +1,7 @@
#pragma once
#include "Vector2.h"
+
#include "../Collider.h"
namespace crepe {
diff --git a/src/crepe/api/Rigidbody.h b/src/crepe/api/Rigidbody.h
index 68481f4..b9edec2 100644
--- a/src/crepe/api/Rigidbody.h
+++ b/src/crepe/api/Rigidbody.h
@@ -75,6 +75,8 @@ public:
bool use_gravity = true;
//! if object bounces
bool bounce = false;
+ //! offset of all colliders
+ Vector2 offset;
};
public: