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-rw-r--r--src/crepe/api/LoopManager.cpp1
-rw-r--r--src/crepe/api/Rigidbody.h1
2 files changed, 0 insertions, 2 deletions
diff --git a/src/crepe/api/LoopManager.cpp b/src/crepe/api/LoopManager.cpp
index d4819ea..478c8ba 100644
--- a/src/crepe/api/LoopManager.cpp
+++ b/src/crepe/api/LoopManager.cpp
@@ -1,6 +1,5 @@
#include "../facade/SDLContext.h"
-#include "../system/PhysicsSystem.h"
#include "../system/AnimatorSystem.h"
#include "../system/CollisionSystem.h"
#include "../system/ParticleSystem.h"
diff --git a/src/crepe/api/Rigidbody.h b/src/crepe/api/Rigidbody.h
index 5c9f6df..293b1a4 100644
--- a/src/crepe/api/Rigidbody.h
+++ b/src/crepe/api/Rigidbody.h
@@ -139,7 +139,6 @@ public:
* collisions with other GameObjects that belong to these layers.
*/
std::vector<int> collision_layers;
-
};
public: