diff options
Diffstat (limited to 'src/crepe/api')
-rw-r--r-- | src/crepe/api/Vector2.h | 38 | ||||
-rw-r--r-- | src/crepe/api/Vector2.hpp | 94 |
2 files changed, 117 insertions, 15 deletions
diff --git a/src/crepe/api/Vector2.h b/src/crepe/api/Vector2.h index 0e41936..b682d28 100644 --- a/src/crepe/api/Vector2.h +++ b/src/crepe/api/Vector2.h @@ -13,20 +13,50 @@ struct Vector2 { //! Subtracts another vector from this vector and returns the result. Vector2 operator-(const Vector2 & other) const; + //! Subtracts a scalar value from both components of this vector and returns the result. + Vector2 operator-(T scalar) const; + //! Adds another vector to this vector and returns the result. Vector2 operator+(const Vector2 & other) const; + //! Adds a scalar value to both components of this vector and returns the result. + Vector2 operator+(T scalar) const; + + //! Multiplies this vector by another vector element-wise and returns the result. + Vector2 operator*(const Vector2 & other) const; + //! Multiplies this vector by a scalar and returns the result. - Vector2 operator*(double scalar) const; + Vector2 operator*(T scalar) const; - //! Multiplies this vector by another vector element-wise and updates this vector. - Vector2 & operator*=(const Vector2 & other); + //! Divides this vector by another vector element-wise and returns the result. + Vector2 operator/(const Vector2 & other) const; + + //! Divides this vector by a scalar and returns the result. + Vector2 operator/(T scalar) const; //! Adds another vector to this vector and updates this vector. Vector2 & operator+=(const Vector2 & other); //! Adds a scalar value to both components of this vector and updates this vector. - Vector2 & operator+=(double other); + Vector2 & operator+=(T other); + + //! Subtracts another vector from this vector and updates this vector. + Vector2 & operator-=(const Vector2 & other); + + //! Subtracts a scalar value from both components of this vector and updates this vector. + Vector2 & operator-=(T other); + + //! Multiplies this vector by another vector element-wise and updates this vector. + Vector2 & operator*=(const Vector2 & other); + + //! Multiplies this vector by a scalar and updates this vector. + Vector2 & operator*=(T other); + + //! Divides this vector by another vector element-wise and updates this vector. + Vector2 & operator/=(const Vector2 & other); + + //! Divides this vector by a scalar and updates this vector. + Vector2 & operator/=(T other); //! Returns the negation of this vector. Vector2 operator-() const; diff --git a/src/crepe/api/Vector2.hpp b/src/crepe/api/Vector2.hpp index e0ac3d4..46553f9 100644 --- a/src/crepe/api/Vector2.hpp +++ b/src/crepe/api/Vector2.hpp @@ -3,19 +3,43 @@ namespace crepe { template <class T> -Vector2<T> Vector2<T>::operator-(const Vector2<T> & other) const { return {x - other.x, y - other.y}; } +Vector2<T> Vector2<T>::operator-(const Vector2<T> & other) const { + return {x - other.x, y - other.y}; +} template <class T> -Vector2<T> Vector2<T>::operator+(const Vector2<T> & other) const { return {x + other.x, y + other.y}; } +Vector2<T> Vector2<T>::operator-(T scalar) const { + return {x - scalar, y - scalar}; +} template <class T> -Vector2<T> Vector2<T>::operator*(double scalar) const { return {x * scalar, y * scalar}; } +Vector2<T> Vector2<T>::operator+(const Vector2<T> & other) const { + return {x + other.x, y + other.y}; +} template <class T> -Vector2<T> & Vector2<T>::operator*=(const Vector2<T> & other) { - x *= other.x; - y *= other.y; - return *this; +Vector2<T> Vector2<T>::operator+(T scalar) const { + return {x + scalar, y + scalar}; +} + +template <class T> +Vector2<T> Vector2<T>::operator*(const Vector2<T> & other) const { + return {x * other.x, y * other.y}; +} + +template <class T> +Vector2<T> Vector2<T>::operator*(T scalar) const { + return {x * scalar, y * scalar}; +} + +template <class T> +Vector2<T> Vector2<T>::operator/(const Vector2<T> & other) const { + return {x / other.x, y / other.y}; +} + +template <class T> +Vector2<T> Vector2<T>::operator/(T scalar) const { + return {x / scalar, y / scalar}; } template <class T> @@ -26,19 +50,67 @@ Vector2<T> & Vector2<T>::operator+=(const Vector2<T> & other) { } template <class T> -Vector2<T> & Vector2<T>::operator+=(double other) { +Vector2<T> & Vector2<T>::operator+=(T other) { x += other; y += other; return *this; } template <class T> -Vector2<T> Vector2<T>::operator-() const { return {-x, -y}; } +Vector2<T> & Vector2<T>::operator-=(const Vector2<T> & other) { + x -= other.x; + y -= other.y; + return *this; +} template <class T> -bool Vector2<T>::operator==(const Vector2<T> & other) const { return x == other.x && y == other.y; } +Vector2<T> & Vector2<T>::operator-=(T other) { + x -= other; + y -= other; + return *this; +} template <class T> -bool Vector2<T>::operator!=(const Vector2<T> & other) const { return !(*this == other); } +Vector2<T> & Vector2<T>::operator*=(const Vector2<T> & other) { + x *= other.x; + y *= other.y; + return *this; +} + +template <class T> +Vector2<T> & Vector2<T>::operator*=(T other) { + x *= other; + y *= other; + return *this; +} + +template <class T> +Vector2<T> & Vector2<T>::operator/=(const Vector2<T> & other) { + x /= other.x; + y /= other.y; + return *this; +} + +template <class T> +Vector2<T> & Vector2<T>::operator/=(T other) { + x /= other; + y /= other; + return *this; +} + +template <class T> +Vector2<T> Vector2<T>::operator-() const { + return {-x, -y}; +} + +template <class T> +bool Vector2<T>::operator==(const Vector2<T> & other) const { + return x == other.x && y == other.y; +} + +template <class T> +bool Vector2<T>::operator!=(const Vector2<T> & other) const { + return !(*this == other); +} } // namespace crepe |