diff options
Diffstat (limited to 'src/crepe/api')
-rw-r--r-- | src/crepe/api/Animator.cpp | 2 | ||||
-rw-r--r-- | src/crepe/api/Camera.h | 19 | ||||
-rw-r--r-- | src/crepe/api/Vector2.cpp | 14 | ||||
-rw-r--r-- | src/crepe/api/Vector2.h | 9 |
4 files changed, 34 insertions, 10 deletions
diff --git a/src/crepe/api/Animator.cpp b/src/crepe/api/Animator.cpp index 464b0fd..d206428 100644 --- a/src/crepe/api/Animator.cpp +++ b/src/crepe/api/Animator.cpp @@ -18,7 +18,7 @@ Animator::Animator(game_object_id_t id, Sprite & ss, int row, int col, int col_a animator_rect.h /= col; animator_rect.w /= row; animator_rect.x = 0; - animator_rect.y = col_animator * animator_rect.h; + animator_rect.y = (col_animator - 1) * animator_rect.h; this->active = false; } Animator::~Animator() { dbg_trace(); } diff --git a/src/crepe/api/Camera.h b/src/crepe/api/Camera.h index e0cda34..d7292ef 100644 --- a/src/crepe/api/Camera.h +++ b/src/crepe/api/Camera.h @@ -2,6 +2,7 @@ #include "Color.h" #include "Component.h" +#include "api/Vector2.h" namespace crepe { @@ -27,20 +28,20 @@ public: //! Background color of the camera view. Color bg_color; - //! Aspect ratio height for the camera. - double aspect_height = 480; + //! pos The position of the camera in world units + Vector2 pos = {0, 0}; - //! Aspect ratio width for the camera. - double aspect_width = 640; + //! screen the display size in pixels ( output resolution ) + Vector2 screen = {640, 480}; - //! X-coordinate of the camera position. - double x = 0.0; + //! viewport is the area of the world visible through the camera (in world units) + Vector2 viewport = {500, 500}; - //! Y-coordinate of the camera position. - double y = 0.0; + //! scale scaling factor from world units to pixel coordinates + Vector2 scale = {0, 0}; //! Zoom level of the camera view. - double zoom = 1.0; + double zoom = 1.0f; public: /** diff --git a/src/crepe/api/Vector2.cpp b/src/crepe/api/Vector2.cpp index 30b968e..8658c00 100644 --- a/src/crepe/api/Vector2.cpp +++ b/src/crepe/api/Vector2.cpp @@ -8,12 +8,22 @@ Vector2 Vector2::operator+(const Vector2 & other) const { return {x + other.x, y Vector2 Vector2::operator*(double scalar) const { return {x * scalar, y * scalar}; } +Vector2 Vector2::operator*(const Vector2 & other) const { + return {this->x * other.x, this->y * other.y}; +} + Vector2 & Vector2::operator*=(const Vector2 & other) { x *= other.x; y *= other.y; return *this; } +Vector2 & Vector2::operator*=(const double & other) { + x *= other; + y *= other; + return *this; +} + Vector2 & Vector2::operator+=(const Vector2 & other) { x += other.x; y += other.y; @@ -26,6 +36,10 @@ Vector2 & Vector2::operator+=(double other) { return *this; } +Vector2 Vector2::operator/(const Vector2 & other) const { + return {this->x / other.x, this->y / other.y}; +} + Vector2 Vector2::operator-() const { return {-x, -y}; } bool Vector2::operator==(const Vector2 & other) const { return x == other.x && y == other.y; } diff --git a/src/crepe/api/Vector2.h b/src/crepe/api/Vector2.h index 2fb6136..790160d 100644 --- a/src/crepe/api/Vector2.h +++ b/src/crepe/api/Vector2.h @@ -19,8 +19,17 @@ struct Vector2 { Vector2 operator*(double scalar) const; //! Multiplies this vector by another vector element-wise and updates this vector. + Vector2 operator*(const Vector2 & other) const; + + //! Multiplies this vector by another vector element-wise and updates this vector. Vector2 & operator*=(const Vector2 & other); + //! Multiplies a scalar value to both components of this vector and updates this vector. + Vector2 & operator*=(const double & other); + + //! Divides this vector by another vector element-wise and updates this vector. + Vector2 operator/(const Vector2 & other) const; + //! Adds another vector to this vector and updates this vector. Vector2 & operator+=(const Vector2 & other); |