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-rw-r--r--src/crepe/api/AudioSource.cpp22
-rw-r--r--src/crepe/api/AudioSource.h41
-rw-r--r--src/crepe/api/BehaviorScript.cpp10
-rw-r--r--src/crepe/api/BehaviorScript.h17
-rw-r--r--src/crepe/api/CMakeLists.txt10
5 files changed, 100 insertions, 0 deletions
diff --git a/src/crepe/api/AudioSource.cpp b/src/crepe/api/AudioSource.cpp
new file mode 100644
index 0000000..b512d27
--- /dev/null
+++ b/src/crepe/api/AudioSource.cpp
@@ -0,0 +1,22 @@
+#include "AudioSource.h"
+
+#include "../Sound.h"
+#include <memory>
+
+using namespace crepe::api;
+
+AudioSource::AudioSource(std::unique_ptr<Asset> audio_clip) {
+ this->sound = std::make_unique<crepe::Sound>(std::move(audio_clip));
+}
+
+void AudioSource::play() { return this->play(false); }
+
+void AudioSource::play(bool looping) {
+ this->sound->set_looping(looping);
+ this->sound->play();
+}
+
+void AudioSource::stop() {
+ this->sound->pause();
+ this->sound->rewind();
+}
diff --git a/src/crepe/api/AudioSource.h b/src/crepe/api/AudioSource.h
new file mode 100644
index 0000000..2d26cda
--- /dev/null
+++ b/src/crepe/api/AudioSource.h
@@ -0,0 +1,41 @@
+#pragma once
+
+#include <memory>
+
+#include "Asset.h"
+#include "Component.h"
+
+namespace crepe {
+class Sound;
+}
+
+namespace crepe::api {
+
+//! Audio source component
+class AudioSource : Component {
+public:
+ AudioSource(std::unique_ptr<Asset> audio_clip);
+ virtual ~AudioSource() = default;
+
+public:
+ //! Start or resume this audio source
+ void play();
+ void play(bool looping);
+ //! Stop this audio source
+ void stop();
+
+public:
+ //! Sample file location
+ std::unique_ptr<Asset> audio_clip;
+ //! TODO: ?????
+ bool play_on_awake;
+ //! Repeat the current audio clip during playback
+ bool loop;
+ //! Normalized volume (0.0 - 1.0)
+ float volume;
+
+private:
+ std::unique_ptr<crepe::Sound> sound;
+};
+
+} // namespace crepe::api
diff --git a/src/crepe/api/BehaviorScript.cpp b/src/crepe/api/BehaviorScript.cpp
new file mode 100644
index 0000000..2dd933e
--- /dev/null
+++ b/src/crepe/api/BehaviorScript.cpp
@@ -0,0 +1,10 @@
+#include "../util/log.h"
+
+#include "BehaviorScript.h"
+
+using namespace crepe::api;
+
+BehaviorScript::BehaviorScript() {
+ dbg_trace();
+}
+
diff --git a/src/crepe/api/BehaviorScript.h b/src/crepe/api/BehaviorScript.h
new file mode 100644
index 0000000..e9542c1
--- /dev/null
+++ b/src/crepe/api/BehaviorScript.h
@@ -0,0 +1,17 @@
+#pragma once
+
+#include "../Script.h"
+#include "../Component.h"
+
+namespace crepe::api {
+
+class BehaviorScript : public Script, public Component {
+ // only allow ComponentManager to instantiate scripts
+ friend class ComponentManager;
+
+protected:
+ BehaviorScript();
+};
+
+}
+
diff --git a/src/crepe/api/CMakeLists.txt b/src/crepe/api/CMakeLists.txt
new file mode 100644
index 0000000..86623de
--- /dev/null
+++ b/src/crepe/api/CMakeLists.txt
@@ -0,0 +1,10 @@
+target_sources(crepe PUBLIC
+ # AudioSource.cpp
+ BehaviorScript.cpp
+)
+
+target_sources(crepe PUBLIC FILE_SET HEADERS FILES
+ # AudioSource.h
+ BehaviorScript.h
+)
+