diff options
Diffstat (limited to 'src/crepe/api')
-rw-r--r-- | src/crepe/api/AudioSource.cpp | 2 | ||||
-rw-r--r-- | src/crepe/api/CMakeLists.txt | 14 | ||||
-rw-r--r-- | src/crepe/api/CircleCollider.h | 12 | ||||
-rw-r--r-- | src/crepe/api/Collider.cpp | 5 | ||||
-rw-r--r-- | src/crepe/api/Collider.h | 14 | ||||
-rw-r--r-- | src/crepe/api/Force.cpp | 14 | ||||
-rw-r--r-- | src/crepe/api/Force.h | 17 | ||||
-rw-r--r-- | src/crepe/api/ParticleEmitter.cpp | 28 | ||||
-rw-r--r-- | src/crepe/api/ParticleEmitter.h | 32 | ||||
-rw-r--r-- | src/crepe/api/Rigidbody.h | 2 |
10 files changed, 111 insertions, 29 deletions
diff --git a/src/crepe/api/AudioSource.cpp b/src/crepe/api/AudioSource.cpp index b246cc9..10b3b49 100644 --- a/src/crepe/api/AudioSource.cpp +++ b/src/crepe/api/AudioSource.cpp @@ -2,7 +2,7 @@ #include "AudioSource.h" -#include "Sound.h" +#include "../Sound.h" #include <memory> using namespace crepe::api; diff --git a/src/crepe/api/CMakeLists.txt b/src/crepe/api/CMakeLists.txt index 37c194d..f2d45eb 100644 --- a/src/crepe/api/CMakeLists.txt +++ b/src/crepe/api/CMakeLists.txt @@ -2,14 +2,15 @@ target_sources(crepe PUBLIC # AudioSource.cpp BehaviorScript.cpp Script.cpp + GameObject.cpp + Rigidbody.cpp + Force.cpp + ParticleEmitter.cpp + Transform.cpp Color.cpp Texture.cpp - Sprite.cpp - Transform.cpp AssetManager.cpp - GameObject.cpp Collider.cpp - Rigidbody.cpp Sprite.cpp ) @@ -19,13 +20,10 @@ target_sources(crepe PUBLIC FILE_SET HEADERS FILES Script.h GameObject.h GameObject.hpp - Collider.h Rigidbody.h Sprite.h Point.h - Transform.h - Color.h - Sprite.h + Color.h Texture.h AssetManager.h ) diff --git a/src/crepe/api/CircleCollider.h b/src/crepe/api/CircleCollider.h new file mode 100644 index 0000000..4a4883c --- /dev/null +++ b/src/crepe/api/CircleCollider.h @@ -0,0 +1,12 @@ +#pragma once +#include "../Collider.h" + +namespace crepe::api { + +class CircleCollider : public Collider { +public: + CircleCollider(uint32_t gameObjectId,int radius) : Collider(gameObjectId), radius(radius) {} + int radius; +}; + +} // namespace crepe diff --git a/src/crepe/api/Collider.cpp b/src/crepe/api/Collider.cpp deleted file mode 100644 index c3e4929..0000000 --- a/src/crepe/api/Collider.cpp +++ /dev/null @@ -1,5 +0,0 @@ -#include "Collider.h" - -using namespace crepe::api; - -Collider::Collider(uint32_t gameObjectId) : Component(gameObjectId){} diff --git a/src/crepe/api/Collider.h b/src/crepe/api/Collider.h deleted file mode 100644 index 1d540de..0000000 --- a/src/crepe/api/Collider.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "../Component.h" - -namespace crepe::api { - -class Collider : public Component { -public: - Collider(uint32_t gameObjectId); - - int size; -}; - -} // namespace crepe::api diff --git a/src/crepe/api/Force.cpp b/src/crepe/api/Force.cpp new file mode 100644 index 0000000..1b4c81a --- /dev/null +++ b/src/crepe/api/Force.cpp @@ -0,0 +1,14 @@ +#include "Force.h" +#include <cmath> + +namespace crepe::api { + +Force::Force(uint32_t gameObjectId, uint32_t forceMagnitude, uint32_t direction): Component(gameObjectId) +{ + // Convert direction from degrees to radians + float radian_direction = static_cast<float>(direction) * (M_PI / 180.0f); + force_x = static_cast<int32_t>(std::round(forceMagnitude * std::cos(radian_direction))); + force_y = static_cast<int32_t>(std::round(forceMagnitude * std::sin(radian_direction))); +} + +} // namespace crepe::api diff --git a/src/crepe/api/Force.h b/src/crepe/api/Force.h new file mode 100644 index 0000000..0b06da1 --- /dev/null +++ b/src/crepe/api/Force.h @@ -0,0 +1,17 @@ +#pragma once + +#include "../Component.h" +#include <cstdint> +#include <utility> + +namespace crepe::api { + +class Force : public Component { +public: + Force(uint32_t gameObjectId, uint32_t forceMagnitude, uint32_t direction); + + int32_t force_x; + int32_t force_y; +}; + +} // namespace crepe diff --git a/src/crepe/api/ParticleEmitter.cpp b/src/crepe/api/ParticleEmitter.cpp new file mode 100644 index 0000000..318c6db --- /dev/null +++ b/src/crepe/api/ParticleEmitter.cpp @@ -0,0 +1,28 @@ +#include "ParticleEmitter.h" +#include <ctime> +#include "Particle.h" +#include <iostream> + +using namespace crepe; + +ParticleEmitter::ParticleEmitter(uint32_t gameObjectId ,uint32_t maxParticles, uint32_t emissionRate, uint32_t speed, uint32_t speedOffset, uint32_t angle, uint32_t angleOffset, float m_beginLifespan, float m_endLifespan) + : Component(gameObjectId), m_maxParticles(maxParticles), m_emissionRate(emissionRate), m_speed(speed), m_speedOffset(speedOffset), m_position{0, 0}, m_beginLifespan(m_beginLifespan),m_endLifespan(m_endLifespan) { + std::srand(static_cast<uint32_t>(std::time(nullptr))); // initialize random seed + std::cout << "Create emitter" << std::endl; + m_minAngle = (360 + angle - (angleOffset % 360)) % 360; // calculate minAngle + m_maxAngle = (360 + angle + (angleOffset % 360)) % 360; // calculate maxAngle + m_position.x = 400; + m_position.y = 400; + for (size_t i = 0; i < m_maxParticles; i++) + { + this->particles.emplace_back(); + } + +} + +ParticleEmitter::~ParticleEmitter() { + std::vector<Particle>::iterator it = this->particles.begin(); + while (it != this->particles.end()) { + it = this->particles.erase(it); + } +} diff --git a/src/crepe/api/ParticleEmitter.h b/src/crepe/api/ParticleEmitter.h new file mode 100644 index 0000000..8cd78a9 --- /dev/null +++ b/src/crepe/api/ParticleEmitter.h @@ -0,0 +1,32 @@ +#pragma once + +#include <vector> +#include "Particle.h" +#include <cstdint> +#include "Component.h" +# + +namespace crepe { + +class ParticleEmitter : public Component { +public: + ParticleEmitter(uint32_t gameObjectId, uint32_t maxParticles, uint32_t emissionRate, uint32_t speed, uint32_t speedOffset, uint32_t angle, uint32_t angleOffset,float m_beginLifespan,float m_endLifespan); + ~ParticleEmitter(); + + Position m_position; //position of the emitter + uint32_t m_maxParticles; //maximum number of particles + uint32_t m_emissionRate; //rate of particle emission + uint32_t m_speed; //base speed of the particles + uint32_t m_speedOffset; //offset for random speed variation + uint32_t m_minAngle; //min angle of particle emission + uint32_t m_maxAngle; //max angle of particle emission + float m_beginLifespan; //begin Lifespan of particle (only visual) + float m_endLifespan; //begin Lifespan of particle + + std::vector<Particle> particles; //collection of particles + +}; + +} + + diff --git a/src/crepe/api/Rigidbody.h b/src/crepe/api/Rigidbody.h index c16a300..e59e217 100644 --- a/src/crepe/api/Rigidbody.h +++ b/src/crepe/api/Rigidbody.h @@ -1,6 +1,6 @@ #pragma once -#include "Component.h" +#include "../Component.h" #include <cstdint> namespace crepe::api{ |