diff options
Diffstat (limited to 'src/crepe/api/Vector2.cpp')
-rw-r--r-- | src/crepe/api/Vector2.cpp | 104 |
1 files changed, 51 insertions, 53 deletions
diff --git a/src/crepe/api/Vector2.cpp b/src/crepe/api/Vector2.cpp index 8cbd9ad..09bb59b 100644 --- a/src/crepe/api/Vector2.cpp +++ b/src/crepe/api/Vector2.cpp @@ -2,58 +2,56 @@ namespace crepe { - // Constructor with initial values - Vector2::Vector2(float x, float y) : x(x), y(y) {} - - // Subtracts another vector from this vector and returns the result. - Vector2 Vector2::operator-(const Vector2& other) const { - return {x - other.x, y - other.y}; - } - - // Adds another vector to this vector and returns the result. - Vector2 Vector2::operator+(const Vector2& other) const { - return {x + other.x, y + other.y}; - } - - // Multiplies this vector by a scalar and returns the result. - Vector2 Vector2::operator*(float scalar) const { - return {x * scalar, y * scalar}; - } - - // Multiplies this vector by another vector element-wise and updates this vector. - Vector2& Vector2::operator*=(const Vector2& other) { - x *= other.x; - y *= other.y; - return *this; - } - - // Adds another vector to this vector and updates this vector. - Vector2& Vector2::operator+=(const Vector2& other) { - x += other.x; - y += other.y; - return *this; - } - - // Adds a scalar value to both components of this vector and updates this vector. - Vector2& Vector2::operator+=(float other) { - x += other; - y += other; - return *this; - } - - // Returns the negation of this vector. - Vector2 Vector2::operator-() const { - return {-x, -y}; - } - - // Checks if this vector is equal to another vector. - bool Vector2::operator==(const Vector2& other) const { - return x == other.x && y == other.y; - } - - // Checks if this vector is not equal to another vector. - bool Vector2::operator!=(const Vector2& other) const { - return !(*this == other); - } +// Constructor with initial values +Vector2::Vector2(float x, float y) : x(x), y(y) {} + +// Subtracts another vector from this vector and returns the result. +Vector2 Vector2::operator-(const Vector2 & other) const { + return {x - other.x, y - other.y}; +} + +// Adds another vector to this vector and returns the result. +Vector2 Vector2::operator+(const Vector2 & other) const { + return {x + other.x, y + other.y}; +} + +// Multiplies this vector by a scalar and returns the result. +Vector2 Vector2::operator*(float scalar) const { + return {x * scalar, y * scalar}; +} + +// Multiplies this vector by another vector element-wise and updates this vector. +Vector2 & Vector2::operator*=(const Vector2 & other) { + x *= other.x; + y *= other.y; + return *this; +} + +// Adds another vector to this vector and updates this vector. +Vector2 & Vector2::operator+=(const Vector2 & other) { + x += other.x; + y += other.y; + return *this; +} + +// Adds a scalar value to both components of this vector and updates this vector. +Vector2 & Vector2::operator+=(float other) { + x += other; + y += other; + return *this; +} + +// Returns the negation of this vector. +Vector2 Vector2::operator-() const { return {-x, -y}; } + +// Checks if this vector is equal to another vector. +bool Vector2::operator==(const Vector2 & other) const { + return x == other.x && y == other.y; +} + +// Checks if this vector is not equal to another vector. +bool Vector2::operator!=(const Vector2 & other) const { + return !(*this == other); +} } // namespace crepe |