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-rw-r--r--src/crepe/api/Vector2.cpp57
1 files changed, 57 insertions, 0 deletions
diff --git a/src/crepe/api/Vector2.cpp b/src/crepe/api/Vector2.cpp
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+++ b/src/crepe/api/Vector2.cpp
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+#include "Vector2.h"
+
+namespace crepe {
+
+// Constructor with initial values
+Vector2::Vector2(float x, float y) : x(x), y(y) {}
+
+// Subtracts another vector from this vector and returns the result.
+Vector2 Vector2::operator-(const Vector2 & other) const {
+ return {x - other.x, y - other.y};
+}
+
+// Adds another vector to this vector and returns the result.
+Vector2 Vector2::operator+(const Vector2 & other) const {
+ return {x + other.x, y + other.y};
+}
+
+// Multiplies this vector by a scalar and returns the result.
+Vector2 Vector2::operator*(float scalar) const {
+ return {x * scalar, y * scalar};
+}
+
+// Multiplies this vector by another vector element-wise and updates this vector.
+Vector2 & Vector2::operator*=(const Vector2 & other) {
+ x *= other.x;
+ y *= other.y;
+ return *this;
+}
+
+// Adds another vector to this vector and updates this vector.
+Vector2 & Vector2::operator+=(const Vector2 & other) {
+ x += other.x;
+ y += other.y;
+ return *this;
+}
+
+// Adds a scalar value to both components of this vector and updates this vector.
+Vector2 & Vector2::operator+=(float other) {
+ x += other;
+ y += other;
+ return *this;
+}
+
+// Returns the negation of this vector.
+Vector2 Vector2::operator-() const { return {-x, -y}; }
+
+// Checks if this vector is equal to another vector.
+bool Vector2::operator==(const Vector2 & other) const {
+ return x == other.x && y == other.y;
+}
+
+// Checks if this vector is not equal to another vector.
+bool Vector2::operator!=(const Vector2 & other) const {
+ return !(*this == other);
+}
+
+} // namespace crepe