diff options
Diffstat (limited to 'src/crepe/api/Transform.h')
-rw-r--r-- | src/crepe/api/Transform.h | 25 |
1 files changed, 13 insertions, 12 deletions
diff --git a/src/crepe/api/Transform.h b/src/crepe/api/Transform.h index 902dafa..7ee6d65 100644 --- a/src/crepe/api/Transform.h +++ b/src/crepe/api/Transform.h @@ -1,25 +1,24 @@ #pragma once -#include "api/Vector2.h" - #include "Component.h" +#include "types.h" namespace crepe { /** * \brief Transform component - * - * This class represents the Transform component. It stores the position, - * rotation and scale of a GameObject. + * + * This class represents the Transform component. It stores the position, rotation and scale of + * a GameObject. */ class Transform : public Component { public: //! Translation (shift) - Vector2 position = {0, 0}; - //! Rotation, in degrees - double rotation = 0; + vec2 position = {0, 0}; + //! Rotation, in degrees clockwise + float rotation = 0; //! Multiplication factor - double scale = 0; + float scale = 0; protected: /** @@ -28,9 +27,11 @@ protected: * \param rotation The rotation of the GameObject * \param scale The scale of the GameObject */ - Transform(game_object_id_t id, const Vector2 & point, double rotation = 0, - double scale = 0); - //! There is always exactly one transform component per entity + Transform(game_object_id_t id, const vec2 & point, double rotation, double scale); + /** + * There is always exactly one transform component per entity + * \return 1 + */ virtual int get_instances_max() const { return 1; } //! ComponentManager instantiates all components friend class ComponentManager; |