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-rw-r--r--src/crepe/api/Texture.h33
1 files changed, 0 insertions, 33 deletions
diff --git a/src/crepe/api/Texture.h b/src/crepe/api/Texture.h
deleted file mode 100644
index 9a86f6f..0000000
--- a/src/crepe/api/Texture.h
+++ /dev/null
@@ -1,33 +0,0 @@
-#pragma once
-
-// FIXME: this header can't be included because this is an API header, and SDL2
-// development headers won't be bundled with crepe. Why is this facade in the
-// API namespace?
-#include <SDL2/SDL_render.h>
-#include <memory>
-
-#include "Asset.h"
-
-namespace crepe {
-class SDLContext;
-}
-
-namespace crepe {
-
-class Texture {
-
-public:
- Texture(const char * src);
- Texture(std::unique_ptr<Asset> res);
- ~Texture();
-
-private:
- void load(std::unique_ptr<Asset> res);
-
-private:
- SDL_Texture * texture = nullptr;
-
- friend class crepe::SDLContext;
-};
-
-} // namespace crepe