diff options
Diffstat (limited to 'src/crepe/api/Sprite.h')
-rw-r--r-- | src/crepe/api/Sprite.h | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/src/crepe/api/Sprite.h b/src/crepe/api/Sprite.h index deb3f93..50ea88e 100644 --- a/src/crepe/api/Sprite.h +++ b/src/crepe/api/Sprite.h @@ -28,8 +28,8 @@ class AnimatorSystem; /** * \brief Represents a renderable sprite component. * - * A renderable sprite that can be displayed in the game. It includes a texture, - * color, and flip settings, and is managed in layers with defined sorting orders. + * A renderable sprite that can be displayed in the game. It includes a texture, color, and + * flip settings, and is managed in layers with defined sorting orders. */ class Sprite : public Component { @@ -43,8 +43,8 @@ public: * \param color Color tint applied to the sprite. * \param flip Flip settings for horizontal and vertical orientation. */ - Sprite(game_object_id_t id, const std::shared_ptr<Texture> image, - const Color & color, const FlipSettings & flip); + Sprite(game_object_id_t id, const std::shared_ptr<Texture> image, const Color & color, + const FlipSettings & flip); /** * \brief Destroys the Sprite instance. @@ -81,7 +81,8 @@ private: //! Reads the all the variables plus the sprite_rect friend class AnimatorSystem; - //! Render area of the sprite this will also be adjusted by the AnimatorSystem if an Animator object is present in GameObject + //! Render area of the sprite this will also be adjusted by the AnimatorSystem if an Animator + // object is present in GameObject Rect sprite_rect; }; |