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Diffstat (limited to 'src/crepe/api/Script.hpp')
-rw-r--r-- | src/crepe/api/Script.hpp | 105 |
1 files changed, 105 insertions, 0 deletions
diff --git a/src/crepe/api/Script.hpp b/src/crepe/api/Script.hpp new file mode 100644 index 0000000..4462a41 --- /dev/null +++ b/src/crepe/api/Script.hpp @@ -0,0 +1,105 @@ +#pragma once + +#include "../manager/ComponentManager.h" +#include "../manager/ReplayManager.h" + +#include "BehaviorScript.h" +#include "Script.h" + +namespace crepe { + +template <typename T> +T & Script::get_component() const { + using namespace std; + RefVector<T> all_components = this->get_components<T>(); + if (all_components.size() < 1) + throw runtime_error( + format("Script: no component found with type = {}", typeid(T).name())); + + return all_components.back().get(); +} + +template <typename T> +RefVector<T> Script::get_components() const { + return this->get_components_by_id<T>(this->game_object_id); +} + +template <class... Args> +void Script::logf(const Log::Level & level, std::format_string<Args...> fmt, Args &&... args) { + Log::logf(level, fmt, std::forward<Args>(args)...); +} + +template <class... Args> +void Script::logf(std::format_string<Args...> fmt, Args &&... args) { + Log::logf(fmt, std::forward<Args>(args)...); +} + +template <typename EventType> +void Script::subscribe_internal(const EventHandler<EventType> & callback, + event_channel_t channel) { + EventManager & mgr = this->mediator->event_manager; + subscription_t listener = mgr.subscribe<EventType>( + [this, callback](const EventType & data) -> bool { + // check if (parent) BehaviorScript component is active + bool & active = this->active; + if (!active) return false; + + // check if replay manager is playing (if initialized) + try { + ReplayManager & replay = this->mediator->replay_manager; + if (replay.get_state() == ReplayManager::PLAYING) return false; + } catch (const std::runtime_error &) { + } + + // call user-provided callback + return callback(data); + }, + channel); + this->listeners.push_back(listener); +} + +template <typename EventType> +void Script::subscribe(const EventHandler<EventType> & callback, event_channel_t channel) { + this->subscribe_internal(callback, channel); +} + +template <typename EventType> +void Script::subscribe(const EventHandler<EventType> & callback) { + this->subscribe_internal(callback, EventManager::CHANNEL_ALL); +} + +template <typename EventType> +void Script::trigger_event(const EventType & event, event_channel_t channel) { + EventManager & mgr = this->mediator->event_manager; + mgr.trigger_event(event, channel); +} + +template <typename EventType> +void Script::queue_event(const EventType & event, event_channel_t channel) { + EventManager & mgr = this->mediator->event_manager; + mgr.queue_event(event, channel); +} + +template <typename T> +RefVector<T> Script::get_components_by_id(game_object_id_t id) const { + Mediator & mediator = this->mediator; + ComponentManager & mgr = mediator.component_manager; + + return mgr.get_components_by_id<T>(id); +} +template <typename T> +RefVector<T> Script::get_components_by_name(const std::string & name) const { + Mediator & mediator = this->mediator; + ComponentManager & mgr = mediator.component_manager; + + return mgr.get_components_by_name<T>(name); +} +template <typename T> +RefVector<T> Script::get_components_by_tag(const std::string & tag) const { + Mediator & mediator = this->mediator; + ComponentManager & mgr = mediator.component_manager; + + return mgr.get_components_by_tag<T>(tag); +} + +} // namespace crepe |