aboutsummaryrefslogtreecommitdiff
path: root/src/crepe/api/Script.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/crepe/api/Script.h')
-rw-r--r--src/crepe/api/Script.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/crepe/api/Script.h b/src/crepe/api/Script.h
index d1be1dc..d99ab0e 100644
--- a/src/crepe/api/Script.h
+++ b/src/crepe/api/Script.h
@@ -20,7 +20,7 @@ class ComponentManager;
* This class is used as a base class for user-defined scripts that can be added to game
* objects using the \c BehaviorScript component.
*
- * \info Additional *events* (like Unity's OnDisable and OnEnable) should be implemented as
+ * \note Additional *events* (like Unity's OnDisable and OnEnable) should be implemented as
* member or lambda methods in derivative user script classes and registered in \c init().
*
* \warning Concrete scripts are allowed do create a custom constructor, but the utility