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-rw-r--r--src/crepe/api/SceneManager.h48
1 files changed, 0 insertions, 48 deletions
diff --git a/src/crepe/api/SceneManager.h b/src/crepe/api/SceneManager.h
deleted file mode 100644
index 553194f..0000000
--- a/src/crepe/api/SceneManager.h
+++ /dev/null
@@ -1,48 +0,0 @@
-#pragma once
-
-#include <memory>
-#include <queue>
-#include <vector>
-
-#include "Scene.h"
-
-namespace crepe {
-
-class ComponentManager;
-
-class SceneManager {
-public:
- SceneManager(ComponentManager & mgr);
- virtual ~SceneManager() = default;
-
-public:
- /**
- * \brief Add a new concrete scene to the scene manager
- *
- * \tparam T Type of concrete scene
- * \param name Name of new scene
- */
- template <typename T>
- void add_scene(const std::string & name);
- /**
- * \brief Set the next scene
- *
- * This scene will be loaded at the end of the frame
- *
- * \param name Name of the next scene
- */
- void set_next_scene(const std::string & name);
- //! Load a new scene (if there is one)
- void load_next_scene();
-
-private:
- std::vector<std::unique_ptr<Scene>> scenes;
- std::string next_scene;
-
-protected:
- ComponentManager & component_manager;
-};
-
-} // namespace crepe
-
-#include "SceneManager.hpp"