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-rw-r--r--src/crepe/api/SceneManager.cpp17
1 files changed, 7 insertions, 10 deletions
diff --git a/src/crepe/api/SceneManager.cpp b/src/crepe/api/SceneManager.cpp
index dfed6ee..814b7d7 100644
--- a/src/crepe/api/SceneManager.cpp
+++ b/src/crepe/api/SceneManager.cpp
@@ -8,10 +8,7 @@
using namespace crepe;
using namespace std;
-SceneManager & SceneManager::get_instance() {
- static SceneManager instance;
- return instance;
-}
+SceneManager::SceneManager(ComponentManager & mgr) : component_manager(mgr) {}
void SceneManager::set_next_scene(const string & name) { next_scene = name; }
@@ -19,18 +16,18 @@ void SceneManager::load_next_scene() {
// next scene not set
if (this->next_scene.empty()) return;
- auto it
- = find_if(this->scenes.begin(), this->scenes.end(),
- [&next_scene = this->next_scene](unique_ptr<Scene> & scene) {
- return scene->name == next_scene;
- });
+ auto it = find_if(this->scenes.begin(), this->scenes.end(),
+ [&next_scene = this->next_scene](unique_ptr<Scene> & scene) {
+ return scene->name == next_scene;
+ }
+ );
// next scene not found
if (it == this->scenes.end()) return;
unique_ptr<Scene> & scene = *it;
// Delete all components of the current scene
- ComponentManager & mgr = ComponentManager::get_instance();
+ ComponentManager & mgr = this->component_manager;
mgr.delete_all_components();
// Load the new scene