diff options
Diffstat (limited to 'src/crepe/api/LoopTimer.cpp')
-rw-r--r-- | src/crepe/api/LoopTimer.cpp | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/src/crepe/api/LoopTimer.cpp b/src/crepe/api/LoopTimer.cpp new file mode 100644 index 0000000..5e432fc --- /dev/null +++ b/src/crepe/api/LoopTimer.cpp @@ -0,0 +1,59 @@ + +#include "../facade/SDLContext.h" + +#include "api/LoopTimer.h" + + +using namespace crepe; +LoopTimer::LoopTimer() {} + +LoopTimer & LoopTimer::getInstance() { + static LoopTimer instance; + return instance; +} + +void LoopTimer::start() { + last_frame_time = SDLContext::get_instance().get_ticks(); + elapsed_time = 0; + elapsed_fixed_time = 0; + delta_time = 0; +} + +void LoopTimer::update() { + uint64_t current_frame_time = SDLContext::get_instance().get_ticks(); + delta_time = (current_frame_time - last_frame_time) / 1000.0; + + if (delta_time > maximum_delta_time) { + delta_time = maximum_delta_time; + } + delta_time = game_scale; + elapsed_time += delta_time; + last_frame_time = current_frame_time; +} + +double LoopTimer::get_delta_time() const { return delta_time; } +int LoopTimer::get_current_time() const { return elapsed_time; } + +void LoopTimer::advance_fixed_update() { elapsed_fixed_time += fixed_delta_time; } + +double LoopTimer::get_fixed_delta_time() const { return fixed_delta_time; } + +void LoopTimer::set_fps(int fps) { + this->fps = fps; + frame_target_time = 1.0 / fps; +} + +int LoopTimer::get_fps() const { return fps; } +void LoopTimer::set_game_scale(double value) { game_scale = value; }; +double LoopTimer::get_game_scale() const { return game_scale; } +void LoopTimer::enforce_frame_rate() { + uint64_t current_frame_time = SDLContext::get_instance().get_ticks(); + double frame_duration = (current_frame_time - last_frame_time) / 1000.0; + + if (frame_duration < frame_target_time) { + uint32_t delay_time + = (uint32_t) ((frame_target_time - frame_duration) / 1000.0); + SDLContext::get_instance().delay(delay_time); + } +} +double LoopTimer::get_lag() const { return elapsed_time - elapsed_fixed_time; } |