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-rw-r--r--src/crepe/api/LoopManager.h9
1 files changed, 1 insertions, 8 deletions
diff --git a/src/crepe/api/LoopManager.h b/src/crepe/api/LoopManager.h
index 6b2e857..f94cea1 100644
--- a/src/crepe/api/LoopManager.h
+++ b/src/crepe/api/LoopManager.h
@@ -63,14 +63,7 @@ private:
*
* Updates the game state based on the elapsed time since the last frame.
*/
- virtual void update();
-
- /**
- * \brief Late update which is called after update().
- *
- * This function can be used for final adjustments before rendering.
- */
- void late_update();
+ virtual void frame_update();
/**
* \brief Fixed update executed at a fixed rate.