diff options
Diffstat (limited to 'src/crepe/api/LoopManager.h')
| -rw-r--r-- | src/crepe/api/LoopManager.h | 17 | 
1 files changed, 16 insertions, 1 deletions
diff --git a/src/crepe/api/LoopManager.h b/src/crepe/api/LoopManager.h index 37f13ac..13e6dac 100644 --- a/src/crepe/api/LoopManager.h +++ b/src/crepe/api/LoopManager.h @@ -8,11 +8,24 @@  namespace crepe { +/** + * \brief Main game loop manager + * + * This class is responsible for managing the game loop, including initialization and updating. + */  class LoopManager {  public:  	void start();  	LoopManager(); +	/** +	 * \brief Add a new concrete scene to the scene manager +	 * +	 * \tparam T  Type of concrete scene +	 */ +	template <typename T> +	void add_scene(); +  private:  	/**  	 * \brief Setup function for one-time initialization. @@ -54,12 +67,14 @@ private:  	 * This function updates physics and game logic based on LoopTimer's fixed_delta_time.  	 */  	void fixed_update(); +  	/**  	 * \brief Set game running variable  	 *  	 * \param running running (false = game shutdown, true = game running)  	 */  	void set_running(bool running); +  	/**  	 * \brief Function for executing render-related systems.  	 * @@ -72,9 +87,9 @@ private:  private:  	//! Component manager instance  	ComponentManager component_manager{}; -public:  	//! Scene manager instance  	SceneManager scene_manager{component_manager}; +  private:  	/**  	 * \brief Collection of System instances  |