diff options
Diffstat (limited to 'src/crepe/api/LoopManager.h')
| -rw-r--r-- | src/crepe/api/LoopManager.h | 12 | 
1 files changed, 9 insertions, 3 deletions
diff --git a/src/crepe/api/LoopManager.h b/src/crepe/api/LoopManager.h index 17bddd1..c50f5aa 100644 --- a/src/crepe/api/LoopManager.h +++ b/src/crepe/api/LoopManager.h @@ -5,8 +5,9 @@  #include "../facade/SDLContext.h"  #include "../manager/ComponentManager.h"  #include "../manager/SceneManager.h" +#include "../manager/SceneManager.h"  #include "../system/System.h" -#include "manager/SceneManager.h" +  #include "api/Event.h"  #include "api/LoopTimer.h" @@ -19,6 +20,7 @@ namespace crepe {   */  class LoopManager {  public: +	LoopManager();  	/**  	 * \brief Start the gameloop  	 * @@ -26,7 +28,7 @@ public:  	 * Developers need to call this function to run the game.  	 */  	void start(); -	LoopManager(); +	  	/**  	 * \brief Add a new concrete scene to the scene manager @@ -101,7 +103,11 @@ private:  	std::unique_ptr<LoopTimer> loop_timer;  private: -	//! callback function for shutdown event +	/** +	 * \brief Callback function for ShutDownEvent +	 * +	 * This function sets the game_running variable to false, stopping the gameloop and therefor quitting the game. +	 */  	bool on_shutdown(const ShutDownEvent & e);  	/**  	 * \brief Collection of System instances  |