diff options
Diffstat (limited to 'src/crepe/api/LoopManager.h')
-rw-r--r-- | src/crepe/api/LoopManager.h | 18 |
1 files changed, 8 insertions, 10 deletions
diff --git a/src/crepe/api/LoopManager.h b/src/crepe/api/LoopManager.h index d4668b8..755e2d2 100644 --- a/src/crepe/api/LoopManager.h +++ b/src/crepe/api/LoopManager.h @@ -13,8 +13,6 @@ class AnimatorSystem; class CollisionSystem; namespace crepe { - - class LoopManager { public: void start(); @@ -76,14 +74,14 @@ private: bool game_running = false; // For later if singletons are removed cant make them now because destructors are private. - // std::unique_ptr<RenderSystem> render_system; - // std::unique_ptr<SDLContext> sdl_context; - // std::unique_ptr<LoopTimer> loop_timer; - // std::unique_ptr<ScriptSystem> script_system; - // std::unique_ptr<ParticleSystem> particle_system; - // std::unique_ptr<PhysicsSystem> physics_system; - // std::unique_ptr<AnimatorSystem> animator_system; - // std::unique_ptr<CollisionSystem> collision_system; + // std::unique_ptr<RenderSystem> render_system; + // std::unique_ptr<SDLContext> sdl_context; + // std::unique_ptr<LoopTimer> loop_timer; + // std::unique_ptr<ScriptSystem> script_system; + // std::unique_ptr<ParticleSystem> particle_system; + // std::unique_ptr<PhysicsSystem> physics_system; + // std::unique_ptr<AnimatorSystem> animator_system; + // std::unique_ptr<CollisionSystem> collision_system; }; } // namespace crepe |