diff options
Diffstat (limited to 'src/crepe/api/LoopManager.cpp')
-rw-r--r-- | src/crepe/api/LoopManager.cpp | 60 |
1 files changed, 60 insertions, 0 deletions
diff --git a/src/crepe/api/LoopManager.cpp b/src/crepe/api/LoopManager.cpp new file mode 100644 index 0000000..5c79920 --- /dev/null +++ b/src/crepe/api/LoopManager.cpp @@ -0,0 +1,60 @@ + +#include "../system/RenderSystem.h" +#include "../system/ScriptSystem.h" +#include "../facade/SDLContext.h" + +#include "LoopManager.h" +#include "LoopTimer.h" + +namespace crepe { + +void LoopManager::process_input() { + SDLContext::get_instance().handle_events(this->game_running); +} +void LoopManager::start(){ + this->setup(); + this->loop(); +} +void LoopManager::set_running(bool running) { this->game_running = running; } + +void LoopManager::fixed_update() { +} + +void LoopManager::loop() { + LoopTimer & timer = LoopTimer::get_instance(); + timer.start(); + + while (game_running) { + timer.update(); + + while (timer.get_lag() >= timer.get_fixed_delta_time()) { + process_input(); + fixed_update(); + timer.advance_fixed_update(); + } + + update(); + render(); + + timer.enforce_frame_rate(); + } +} + + +void LoopManager::setup() { + this->game_running = true; + LoopTimer::get_instance().start(); + LoopTimer::get_instance().set_fps(60); +} + +void LoopManager::render() { + if (game_running) { + RenderSystem::get_instance().update(); + } +} + +void LoopManager::update() { + LoopTimer & timer = LoopTimer::get_instance(); +} + +} // namespace crepe |