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-rw-r--r--src/crepe/api/LoopManager.cpp9
1 files changed, 1 insertions, 8 deletions
diff --git a/src/crepe/api/LoopManager.cpp b/src/crepe/api/LoopManager.cpp
index f477efb..ea63bf6 100644
--- a/src/crepe/api/LoopManager.cpp
+++ b/src/crepe/api/LoopManager.cpp
@@ -8,14 +8,7 @@
using namespace crepe;
-LoopManager::LoopManager(
- const RenderSystem & renderSystem, const SDLContext & sdlContext,
- const LoopTimer & loopTimer, const ScriptSystem & scriptSystem,
- const SoundSystem & soundSystem, const ParticleSystem & particleSystem,
- const PhysicsSystem & physicsSystem, const AnimatorSystem & animatorSystem,
- const CollisionSystem & collisionSystem) {
- // Initialize systems if needed
- // Example: this->renderSystem = renderSystem;
+LoopManager::LoopManager() {
}
void LoopManager::process_input() {
SDLContext::get_instance().handle_events(this->game_running);