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-rw-r--r--src/crepe/api/GameObject.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/crepe/api/GameObject.h b/src/crepe/api/GameObject.h
index a30dce3..4cd2bc0 100644
--- a/src/crepe/api/GameObject.h
+++ b/src/crepe/api/GameObject.h
@@ -63,8 +63,10 @@ public:
*
* This method sets the persistent flag of the GameObject to true. If the persistent
* flag is set to true, the GameObject will not be deleted when the scene is changed.
+ *
+ * \param persistent The persistent flag
*/
- void set_persistent();
+ void set_persistent(bool persistent = true);
public:
//! The id of the GameObject