diff options
Diffstat (limited to 'src/crepe/api/GameObject.h')
-rw-r--r-- | src/crepe/api/GameObject.h | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/src/crepe/api/GameObject.h b/src/crepe/api/GameObject.h index d09938a..7751fd0 100644 --- a/src/crepe/api/GameObject.h +++ b/src/crepe/api/GameObject.h @@ -8,6 +8,7 @@ namespace crepe { class ComponentManager; +class BehaviorScript; /** * \brief Represents a GameObject @@ -67,6 +68,18 @@ protected: ComponentManager & component_manager; }; +/** + * \brief Add a BehaviorScript component to this game object + * + * The \c BehaviorScript class is the only exception to the ECS harmony, and + * requires a reference to the component manager passed to its constructor in + * order to function normally. This is because the \c BehaviorScript (and \c + * Script) classes are the only component-related classes that store + * implemented member functions as data. + */ +template <> +BehaviorScript & GameObject::add_component<BehaviorScript>(); + } // namespace crepe #include "GameObject.hpp" |