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-rw-r--r--src/crepe/api/GameObject.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/crepe/api/GameObject.cpp b/src/crepe/api/GameObject.cpp
index e009288..15330f3 100644
--- a/src/crepe/api/GameObject.cpp
+++ b/src/crepe/api/GameObject.cpp
@@ -9,11 +9,11 @@ using namespace std;
GameObject::GameObject(game_object_id_t id, const std::string & name,
const std::string & tag, const Point & position,
double rotation, double scale)
- : ID(id) {
+ : id(id) {
// Add Transform and Metadata components
ComponentManager & mgr = ComponentManager::get_instance();
- mgr.add_component<Transform>(this->ID, position, rotation, scale);
- mgr.add_component<Metadata>(this->ID, name, tag);
+ mgr.add_component<Transform>(this->id, position, rotation, scale);
+ mgr.add_component<Metadata>(this->id, name, tag);
}
void GameObject::set_parent(const GameObject & parent) {
@@ -21,11 +21,11 @@ void GameObject::set_parent(const GameObject & parent) {
// Set parent on own Metadata component
vector<reference_wrapper<Metadata>> this_metadata
- = mgr.get_components_by_id<Metadata>(this->ID);
- this_metadata.at(0).get().parent = parent.ID;
+ = mgr.get_components_by_id<Metadata>(this->id);
+ this_metadata.at(0).get().parent = parent.id;
// Add own id to children list of parent's Metadata component
vector<reference_wrapper<Metadata>> parent_metadata
- = mgr.get_components_by_id<Metadata>(parent.ID);
- parent_metadata.at(0).get().children.push_back(this->ID);
+ = mgr.get_components_by_id<Metadata>(parent.id);
+ parent_metadata.at(0).get().children.push_back(this->id);
}