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-rw-r--r--src/crepe/api/GameObject.cpp35
1 files changed, 35 insertions, 0 deletions
diff --git a/src/crepe/api/GameObject.cpp b/src/crepe/api/GameObject.cpp
new file mode 100644
index 0000000..9b94cad
--- /dev/null
+++ b/src/crepe/api/GameObject.cpp
@@ -0,0 +1,35 @@
+#include "api/Transform.h"
+
+#include "BehaviorScript.h"
+#include "GameObject.h"
+#include "Metadata.h"
+
+using namespace crepe;
+using namespace std;
+
+GameObject::GameObject(Mediator & mediator, game_object_id_t id, const std::string & name,
+ const std::string & tag, const vec2 & position, double rotation,
+ double scale)
+ : id(id),
+ mediator(mediator),
+ transform(mediator.component_manager->add_component<Transform>(this->id, position,
+ rotation, scale)),
+ metadata(mediator.component_manager->add_component<Metadata>(this->id, name, tag)) {}
+
+void GameObject::set_parent(const GameObject & parent) {
+ ComponentManager & mgr = this->mediator.component_manager;
+
+ // Set parent on own Metadata component
+ RefVector<Metadata> this_metadata = mgr.get_components_by_id<Metadata>(this->id);
+ this_metadata.at(0).get().parent = parent.id;
+
+ // Add own id to children list of parent's Metadata component
+ RefVector<Metadata> parent_metadata = mgr.get_components_by_id<Metadata>(parent.id);
+ parent_metadata.at(0).get().children.push_back(this->id);
+}
+
+void GameObject::set_persistent(bool persistent) {
+ ComponentManager & mgr = this->mediator.component_manager;
+
+ mgr.set_persistent(this->id, persistent);
+}