diff options
Diffstat (limited to 'src/crepe/api/GameObject.cpp')
-rw-r--r-- | src/crepe/api/GameObject.cpp | 35 |
1 files changed, 33 insertions, 2 deletions
diff --git a/src/crepe/api/GameObject.cpp b/src/crepe/api/GameObject.cpp index 445a60d..9ef4682 100644 --- a/src/crepe/api/GameObject.cpp +++ b/src/crepe/api/GameObject.cpp @@ -1,7 +1,38 @@ +#include "api/Transform.h" + +#include "BehaviorScript.h" #include "GameObject.h" +#include "Metadata.h" using namespace crepe; using namespace std; -GameObject::GameObject(uint32_t id, string name, string tag, int layer) - : id(id), name(name), tag(tag), active(true), layer(layer) {} +GameObject::GameObject(ComponentManager & component_manager, game_object_id_t id, + const std::string & name, const std::string & tag, + const vec2 & position, double rotation, double scale) + : id(id), + component_manager(component_manager) { + + // Add Transform and Metadata components + ComponentManager & mgr = this->component_manager; + mgr.add_component<Transform>(this->id, position, rotation, scale); + mgr.add_component<Metadata>(this->id, name, tag); +} + +void GameObject::set_parent(const GameObject & parent) { + ComponentManager & mgr = this->component_manager; + + // Set parent on own Metadata component + RefVector<Metadata> this_metadata = mgr.get_components_by_id<Metadata>(this->id); + this_metadata.at(0).get().parent = parent.id; + + // Add own id to children list of parent's Metadata component + RefVector<Metadata> parent_metadata = mgr.get_components_by_id<Metadata>(parent.id); + parent_metadata.at(0).get().children.push_back(this->id); +} + +void GameObject::set_persistent(bool persistent) { + ComponentManager & mgr = this->component_manager; + + mgr.set_persistent(this->id, persistent); +} |