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-rw-r--r--src/crepe/api/GameObject.cpp35
1 files changed, 33 insertions, 2 deletions
diff --git a/src/crepe/api/GameObject.cpp b/src/crepe/api/GameObject.cpp
index 445a60d..9ef4682 100644
--- a/src/crepe/api/GameObject.cpp
+++ b/src/crepe/api/GameObject.cpp
@@ -1,7 +1,38 @@
+#include "api/Transform.h"
+
+#include "BehaviorScript.h"
#include "GameObject.h"
+#include "Metadata.h"
using namespace crepe;
using namespace std;
-GameObject::GameObject(uint32_t id, string name, string tag, int layer)
- : id(id), name(name), tag(tag), active(true), layer(layer) {}
+GameObject::GameObject(ComponentManager & component_manager, game_object_id_t id,
+ const std::string & name, const std::string & tag,
+ const vec2 & position, double rotation, double scale)
+ : id(id),
+ component_manager(component_manager) {
+
+ // Add Transform and Metadata components
+ ComponentManager & mgr = this->component_manager;
+ mgr.add_component<Transform>(this->id, position, rotation, scale);
+ mgr.add_component<Metadata>(this->id, name, tag);
+}
+
+void GameObject::set_parent(const GameObject & parent) {
+ ComponentManager & mgr = this->component_manager;
+
+ // Set parent on own Metadata component
+ RefVector<Metadata> this_metadata = mgr.get_components_by_id<Metadata>(this->id);
+ this_metadata.at(0).get().parent = parent.id;
+
+ // Add own id to children list of parent's Metadata component
+ RefVector<Metadata> parent_metadata = mgr.get_components_by_id<Metadata>(parent.id);
+ parent_metadata.at(0).get().children.push_back(this->id);
+}
+
+void GameObject::set_persistent(bool persistent) {
+ ComponentManager & mgr = this->component_manager;
+
+ mgr.set_persistent(this->id, persistent);
+}