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-rw-r--r--src/crepe/api/GameObject.cpp13
1 files changed, 3 insertions, 10 deletions
diff --git a/src/crepe/api/GameObject.cpp b/src/crepe/api/GameObject.cpp
index 4f3c639..2b836e1 100644
--- a/src/crepe/api/GameObject.cpp
+++ b/src/crepe/api/GameObject.cpp
@@ -7,12 +7,7 @@
using namespace crepe;
using namespace std;
-GameObject::GameObject(ComponentManager & component_manager,
- game_object_id_t id, const std::string & name,
- const std::string & tag, const Vector2 & position,
- double rotation, double scale)
- : id(id),
- component_manager(component_manager) {
+GameObject::GameObject(ComponentManager & component_manager, game_object_id_t id, const std::string & name, const std::string & tag, const Vector2 & position, double rotation, double scale) : id(id), component_manager(component_manager) {
// Add Transform and Metadata components
ComponentManager & mgr = this->component_manager;
@@ -24,12 +19,10 @@ void GameObject::set_parent(const GameObject & parent) {
ComponentManager & mgr = this->component_manager;
// Set parent on own Metadata component
- vector<reference_wrapper<Metadata>> this_metadata
- = mgr.get_components_by_id<Metadata>(this->id);
+ vector<reference_wrapper<Metadata>> this_metadata = mgr.get_components_by_id<Metadata>(this->id);
this_metadata.at(0).get().parent = parent.id;
// Add own id to children list of parent's Metadata component
- vector<reference_wrapper<Metadata>> parent_metadata
- = mgr.get_components_by_id<Metadata>(parent.id);
+ vector<reference_wrapper<Metadata>> parent_metadata = mgr.get_components_by_id<Metadata>(parent.id);
parent_metadata.at(0).get().children.push_back(this->id);
}