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-rw-r--r--src/crepe/api/GameObject.cpp28
1 files changed, 26 insertions, 2 deletions
diff --git a/src/crepe/api/GameObject.cpp b/src/crepe/api/GameObject.cpp
index 445a60d..d252e77 100644
--- a/src/crepe/api/GameObject.cpp
+++ b/src/crepe/api/GameObject.cpp
@@ -1,7 +1,31 @@
+#include "api/Transform.h"
+
#include "GameObject.h"
+#include "Metadata.h"
using namespace crepe;
using namespace std;
-GameObject::GameObject(uint32_t id, string name, string tag, int layer)
- : id(id), name(name), tag(tag), active(true), layer(layer) {}
+GameObject::GameObject(game_object_id_t id, const std::string & name,
+ const std::string & tag, const Vector2 & position,
+ double rotation, double scale)
+ : id(id) {
+ // Add Transform and Metadata components
+ ComponentManager & mgr = ComponentManager::get_instance();
+ mgr.add_component<Transform>(this->id, position, rotation, scale);
+ mgr.add_component<Metadata>(this->id, name, tag);
+}
+
+void GameObject::set_parent(const GameObject & parent) {
+ ComponentManager & mgr = ComponentManager::get_instance();
+
+ // Set parent on own Metadata component
+ vector<reference_wrapper<Metadata>> this_metadata
+ = mgr.get_components_by_id<Metadata>(this->id);
+ this_metadata.at(0).get().parent = parent.id;
+
+ // Add own id to children list of parent's Metadata component
+ vector<reference_wrapper<Metadata>> parent_metadata
+ = mgr.get_components_by_id<Metadata>(parent.id);
+ parent_metadata.at(0).get().children.push_back(this->id);
+}