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-rw-r--r--src/crepe/api/Event.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/crepe/api/Event.h b/src/crepe/api/Event.h
index 4e57b45..73bf461 100644
--- a/src/crepe/api/Event.h
+++ b/src/crepe/api/Event.h
@@ -39,7 +39,7 @@ public:
*/
class MousePressEvent : public Event {
public:
- //! mouse position in game units
+ //! mouse position in world coordinates (game units).
vec2 mouse_pos = {0, 0};
//! The mouse button that was pressed.
@@ -51,7 +51,7 @@ public:
*/
class MouseClickEvent : public Event {
public:
- //! mouse position in game units
+ //! mouse position in world coordinates (game units).
vec2 mouse_pos = {0, 0};
//! The mouse button that was clicked.
@@ -63,7 +63,7 @@ public:
*/
class MouseReleaseEvent : public Event {
public:
- //! mouse position in game units
+ //! mouse position in world coordinates (game units).
vec2 mouse_pos = {0, 0};
//! The mouse button that was released.
@@ -75,7 +75,7 @@ public:
*/
class MouseMoveEvent : public Event {
public:
- //! mouse position in game units
+ //! mouse position in world coordinates (game units).
vec2 mouse_pos = {0, 0};
//! The change in mouse position relative to the last position (in pixels).
ivec2 mouse_delta = {0, 0};
@@ -86,7 +86,7 @@ public:
*/
class MouseScrollEvent : public Event {
public:
- //! mouse position in game units when the scroll happened.
+ //! mouse position in world coordinates (game units) when the scroll happened.
vec2 mouse_pos = {0, 0};
//! scroll direction (-1 = down, 1 = up)
int scroll_direction = 0;