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-rw-r--r--src/crepe/api/Camera.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/crepe/api/Camera.h b/src/crepe/api/Camera.h
index 1505107..2ba37fc 100644
--- a/src/crepe/api/Camera.h
+++ b/src/crepe/api/Camera.h
@@ -21,12 +21,12 @@ public:
* \param id Unique identifier for the camera component.
* \param bg_color Background color for the camera view.
*/
- Camera(game_object_id_t id, const Color & bg_color);
+ Camera(game_object_id_t id, const Color & bg_color, const ivec2 & screen, const ivec2 & viewport, const double & zoom);
~Camera(); // dbg_trace only
public:
//! Background color of the camera view.
- Color bg_color;
+ const Color bg_color;
//! offset postion from the game object transform component
vec2 offset = {0, 0};
@@ -36,19 +36,19 @@ public:
vec2 pos = {0, 0};
//! screen the display size in pixels ( output resolution )
- ivec2 screen = {1080, 720};
+ const ivec2 screen = {1080, 720};
//! viewport is the area of the world visible through the camera (in world units)
- ivec2 viewport = {500, 1000};
+ const ivec2 viewport = {500, 1000};
//! Zoom level of the camera view.
- double zoom = 1.0f;
+ const double zoom = 1.0f;
public:
/**
* \brief Gets the maximum number of camera instances allowed.
* \return Maximum instance count as an integer.
*/
- virtual int get_instances_max() const { return 10; }
+ virtual int get_instances_max() const { return 1; }
};
} // namespace crepe