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-rw-r--r--src/crepe/api/Animator.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/crepe/api/Animator.h b/src/crepe/api/Animator.h
index 7c850b8..9a26bf0 100644
--- a/src/crepe/api/Animator.h
+++ b/src/crepe/api/Animator.h
@@ -82,20 +82,20 @@ public:
* This constructor sets up the Animator with the given parameters, and initializes the
* animation system.
*/
- Animator(game_object_id_t id, Sprite & spritesheet, unsigned int max_row,
- unsigned int max_col, const Animator::Data & data);
+ Animator(game_object_id_t id, Sprite & spritesheet, const ivec2 & single_frame_size,
+ const uvec2 & max_cell_size, const Animator::Data & data);
~Animator(); // dbg_trace
public:
- //! The maximum number of columns in the sprite sheet.
- const unsigned int max_columns;
- //! The maximum number of rows in the sprite sheet.
- const unsigned int max_rows;
+ //! The maximum number of rows and columns size
+ const uvec2 max_cell_size;
+
Animator::Data data;
private:
//! A reference to the Sprite sheet containing.
Sprite & spritesheet;
+
//! Uses the spritesheet
friend AnimatorSystem;
};