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-rw-r--r--src/crepe/api/Animator.h8
1 files changed, 2 insertions, 6 deletions
diff --git a/src/crepe/api/Animator.h b/src/crepe/api/Animator.h
index 194a9cf..36bc9f4 100644
--- a/src/crepe/api/Animator.h
+++ b/src/crepe/api/Animator.h
@@ -47,6 +47,7 @@ public:
//! offset in pixels.
+ // TODO implement
int offset_x = 0;
};
@@ -108,12 +109,7 @@ public:
* \brief Constructs an Animator object that will control animations for a sprite sheet.
*
* \param id The unique identifier for the component, typically assigned automatically.
- * \param spritesheet A reference to the Sprite object which holds the sprite sheet for
- * animation.
- * \param row The maximum number of rows in the sprite sheet.
- * \param col The maximum number of columns in the sprite sheet.
- * \param col_animate The specific col index of the sprite sheet to animate. This allows
- * selecting which col to animate from multiple col in the sheet.
+ * \param ctx animator data
*
* This constructor sets up the Animator with the given parameters, and initializes the
* animation system.