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-rw-r--r--src/crepe/Sound.cpp29
1 files changed, 26 insertions, 3 deletions
diff --git a/src/crepe/Sound.cpp b/src/crepe/Sound.cpp
index 136a71d..20f1787 100644
--- a/src/crepe/Sound.cpp
+++ b/src/crepe/Sound.cpp
@@ -20,19 +20,42 @@ void Sound::load(std::unique_ptr<api::Resource> res) {
}
void Sound::play() {
- SoundSystem & system = SoundSystem::instance();
+ SoundSystem & system = SoundSystem::get_instance();
if (system.engine.getPause(this->handle)) {
// resume if paused
system.engine.setPause(this->handle, false);
} else {
// or start new sound
- this->handle = system.engine.play(this->sample);
+ this->handle = system.engine.play(this->sample, this->volume);
+ system.engine.setLooping(this->handle, this->looping);
}
}
void Sound::pause() {
- SoundSystem & system = SoundSystem::instance();
+ SoundSystem & system = SoundSystem::get_instance();
if (system.engine.getPause(this->handle)) return;
system.engine.setPause(this->handle, true);
}
+void Sound::rewind() {
+ SoundSystem & system = SoundSystem::get_instance();
+ if (!system.engine.isValidVoiceHandle(this->handle)) return;
+ system.engine.seek(this->handle, 0);
+}
+
+void Sound::set_volume(float volume) {
+ this->volume = volume;
+
+ SoundSystem & system = SoundSystem::get_instance();
+ if (!system.engine.isValidVoiceHandle(this->handle)) return;
+ system.engine.setVolume(this->handle, this->volume);
+}
+
+void Sound::set_looping(bool looping) {
+ this->looping = looping;
+
+ SoundSystem & system = SoundSystem::get_instance();
+ if (!system.engine.isValidVoiceHandle(this->handle)) return;
+ system.engine.setLooping(this->handle, this->looping);
+}
+