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-rw-r--r--src/crepe/SDLApp.cpp78
1 files changed, 78 insertions, 0 deletions
diff --git a/src/crepe/SDLApp.cpp b/src/crepe/SDLApp.cpp
new file mode 100644
index 0000000..715dd6f
--- /dev/null
+++ b/src/crepe/SDLApp.cpp
@@ -0,0 +1,78 @@
+#include "SDLApp.h"
+#include <iostream>
+#include <vector>
+#include "Particle.h"
+#include "ParticleEmitter.h"
+
+SDLApp::SDLApp(int windowWidth, int windowHeight)
+ : windowWidth(windowWidth), windowHeight(windowHeight), window(nullptr), renderer(nullptr) {}
+
+SDLApp::~SDLApp() {
+ cleanUp();
+}
+
+bool SDLApp::initialize() {
+ if (SDL_Init(SDL_INIT_VIDEO) != 0) {
+ std::cerr << "SDL Initialization Error: " << SDL_GetError() << std::endl;
+ return false;
+ }
+
+ window = SDL_CreateWindow("Particle System",
+ SDL_WINDOWPOS_CENTERED,
+ SDL_WINDOWPOS_CENTERED,
+ windowWidth,
+ windowHeight,
+ SDL_WINDOW_SHOWN);
+ if (!window) {
+ std::cerr << "Window Creation Error: " << SDL_GetError() << std::endl;
+ return false;
+ }
+
+ renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED);
+ if (!renderer) {
+ std::cerr << "Renderer Creation Error: " << SDL_GetError() << std::endl;
+ return false;
+ }
+
+ return true;
+}
+
+void SDLApp::handleEvents(bool& running) {
+ SDL_Event event;
+ while (SDL_PollEvent(&event)) {
+ if (event.type == SDL_QUIT) {
+ running = false;
+ }
+ }
+}
+
+void SDLApp::clearScreen() {
+ SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
+ SDL_RenderClear(renderer);
+}
+
+void SDLApp::presentScreen() {
+ SDL_RenderPresent(renderer);
+}
+
+void SDLApp::drawSquare(int x, int y, int size) {
+ SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
+ SDL_Rect rect = { x, y, size, size };
+ SDL_RenderFillRect(renderer, &rect);
+}
+
+SDL_Texture* squareTexture = nullptr; // Load this with an image or create it
+
+
+
+
+
+void SDLApp::cleanUp() {
+ if (renderer) {
+ SDL_DestroyRenderer(renderer);
+ }
+ if (window) {
+ SDL_DestroyWindow(window);
+ }
+ SDL_Quit();
+}