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-rw-r--r--src/crepe/GameObject.cpp12
1 files changed, 0 insertions, 12 deletions
diff --git a/src/crepe/GameObject.cpp b/src/crepe/GameObject.cpp
deleted file mode 100644
index 36eb886..0000000
--- a/src/crepe/GameObject.cpp
+++ /dev/null
@@ -1,12 +0,0 @@
-#include "GameObject.h"
-#include "Transform.h"
-
-using namespace crepe;
-
-GameObject::GameObject(uint32_t id, std::string name, std::string tag,
- int layer)
- : id(id), name(name), tag(tag), active(true), layer(layer)
-{
- Position pos = {0,0};
- this->add_component<Transform>(pos, 0, 0);
-}