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-rw-r--r--src/crepe/Force.cpp14
1 files changed, 0 insertions, 14 deletions
diff --git a/src/crepe/Force.cpp b/src/crepe/Force.cpp
deleted file mode 100644
index b314f49..0000000
--- a/src/crepe/Force.cpp
+++ /dev/null
@@ -1,14 +0,0 @@
-#include "Force.h"
-#include <cmath>
-
-namespace crepe {
-
-Force::Force(uint32_t gameObjectId, uint32_t forceMagnitude, uint32_t direction): Component(gameObjectId)
-{
- // Convert direction from degrees to radians
- float radian_direction = static_cast<float>(direction) * (M_PI / 180.0f);
- force_x = static_cast<int32_t>(std::round(forceMagnitude * std::cos(radian_direction)));
- force_y = static_cast<int32_t>(std::round(forceMagnitude * std::sin(radian_direction)));
-}
-
-} // namespace crepe