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-rw-r--r--src/crepe/ComponentManager.hpp9
1 files changed, 4 insertions, 5 deletions
diff --git a/src/crepe/ComponentManager.hpp b/src/crepe/ComponentManager.hpp
index be99cac..4d5eaf4 100644
--- a/src/crepe/ComponentManager.hpp
+++ b/src/crepe/ComponentManager.hpp
@@ -81,15 +81,14 @@ void ComponentManager::delete_components() {
}
template <typename T>
-std::vector<std::reference_wrapper<T>>
-ComponentManager::get_components_by_id(game_object_id_t id) const {
+RefVector<T> ComponentManager::get_components_by_id(game_object_id_t id) const {
using namespace std;
// Determine the type of T (this is used as the key of the unordered_map<>)
type_index type = typeid(T);
// Create an empty vector<>
- vector<reference_wrapper<T>> component_vector;
+ RefVector<T> component_vector;
if (this->components.find(type) == this->components.end()) return component_vector;
@@ -114,14 +113,14 @@ ComponentManager::get_components_by_id(game_object_id_t id) const {
}
template <typename T>
-std::vector<std::reference_wrapper<T>> ComponentManager::get_components_by_type() const {
+RefVector<T> ComponentManager::get_components_by_type() const {
using namespace std;
// Determine the type of T (this is used as the key of the unordered_map<>)
type_index type = typeid(T);
// Create an empty vector<>
- vector<reference_wrapper<T>> component_vector;
+ RefVector<T> component_vector;
// Find the type (in the unordered_map<>)
if (this->components.find(type) == this->components.end()) return component_vector;