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-rw-r--r--src/crepe/ComponentManager.h27
1 files changed, 13 insertions, 14 deletions
diff --git a/src/crepe/ComponentManager.h b/src/crepe/ComponentManager.h
index c8c196c..e37bc4a 100644
--- a/src/crepe/ComponentManager.h
+++ b/src/crepe/ComponentManager.h
@@ -1,15 +1,18 @@
#pragma once
-#include <cstdint>
#include <memory>
#include <typeindex>
#include <unordered_map>
#include <vector>
+#include <forward_list>
#include "Component.h"
+#include "api/Vector2.h"
namespace crepe {
+class GameObject;
+
/**
* \brief Manages all components
*
@@ -18,18 +21,10 @@ namespace crepe {
*/
class ComponentManager {
public:
- /**
- * \brief Get the instance of the ComponentManager
- *
- * \return The instance of the ComponentManager
- */
- static ComponentManager & get_instance();
- ComponentManager(const ComponentManager &) = delete;
- ComponentManager(ComponentManager &&) = delete;
- ComponentManager & operator=(const ComponentManager &) = delete;
- ComponentManager & operator=(ComponentManager &&) = delete;
- ~ComponentManager();
+ ComponentManager(); // dbg_trace
+ ~ComponentManager(); // dbg_trace
+public:
/**
* \brief Add a component to the ComponentManager
*
@@ -100,8 +95,8 @@ public:
template <typename T>
std::vector<std::reference_wrapper<T>> get_components_by_type() const;
-private:
- ComponentManager();
+ // TODO: doxygen
+ GameObject & new_object(const std::string & name, const std::string & tag = "", const Vector2 & position = { 0, 0 }, double rotation = 0, double scale = 0);
private:
/**
@@ -118,6 +113,10 @@ private:
std::unordered_map<std::type_index,
std::vector<std::vector<std::unique_ptr<Component>>>>
components;
+
+ //! ID of next GameObject
+ game_object_id_t next_id = 0;
+ std::forward_list<std::unique_ptr<GameObject>> objects;
};
} // namespace crepe