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-rw-r--r--src/crepe/ComponentManager.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/crepe/ComponentManager.cpp b/src/crepe/ComponentManager.cpp
index 97df1f3..2d12034 100644
--- a/src/crepe/ComponentManager.cpp
+++ b/src/crepe/ComponentManager.cpp
@@ -1,4 +1,5 @@
#include "api/GameObject.h"
+#include "types.h"
#include "util/Log.h"
#include "ComponentManager.h"
@@ -34,7 +35,7 @@ void ComponentManager::delete_all_components() {
}
GameObject ComponentManager::new_object(const string & name, const string & tag,
- const Vector2 & position, double rotation,
+ const vec2 & position, double rotation,
double scale) {
// Find the first available id (taking persistent objects into account)
while (this->persistent[this->next_id]) {