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-rw-r--r--src/crepe/ComponentManager.cpp11
1 files changed, 5 insertions, 6 deletions
diff --git a/src/crepe/ComponentManager.cpp b/src/crepe/ComponentManager.cpp
index 7af0380..67c6fc7 100644
--- a/src/crepe/ComponentManager.cpp
+++ b/src/crepe/ComponentManager.cpp
@@ -6,6 +6,9 @@
using namespace crepe;
using namespace std;
+ComponentManager::ComponentManager() { dbg_trace(); }
+ComponentManager::~ComponentManager() { dbg_trace(); }
+
void ComponentManager::delete_all_components_of_id(game_object_id_t id) {
// Loop through all the types (in the unordered_map<>)
for (auto & [type, componentArray] : this->components) {
@@ -18,18 +21,14 @@ void ComponentManager::delete_all_components_of_id(game_object_id_t id) {
}
void ComponentManager::delete_all_components() {
- // Clear the whole unordered_map<>
this->components.clear();
+ this->next_id = 0;
}
-ComponentManager::ComponentManager() { dbg_trace(); }
-ComponentManager::~ComponentManager() { dbg_trace(); }
-
GameObject ComponentManager::new_object(const string & name, const string & tag,
const Vector2 & position,
double rotation, double scale) {
- GameObject object{*this, this->next_id, name, tag,
- position, rotation, scale};
+ GameObject object{*this, this->next_id, name, tag, position, rotation, scale};
this->next_id++;
return object;
}