diff options
Diffstat (limited to 'src/crepe/Component.h')
-rw-r--r-- | src/crepe/Component.h | 25 |
1 files changed, 23 insertions, 2 deletions
diff --git a/src/crepe/Component.h b/src/crepe/Component.h index 8db9b2a..41badc3 100644 --- a/src/crepe/Component.h +++ b/src/crepe/Component.h @@ -6,18 +6,39 @@ namespace crepe { class ComponentManager; +/** + * \brief Base class for all components + * + * This class is the base class for all components. It provides a common + * interface for all components. + */ class Component { protected: + //! Only the ComponentManager can create components friend class crepe::ComponentManager; + /** + * \param id The id of the GameObject this component belongs to + */ Component(uint32_t id); public: virtual ~Component() = default; + /** + * \brief Get the maximum number of instances for this component + * + * This method returns -1 by default, which means that there is no limit + * for the number of instances. Concrete components can override this method + * to set a limit. + * + * \return The maximum number of instances for this component + */ virtual int get_instances_max() const { return -1; } public: - uint32_t game_object_id; - bool active; + //! The id of the GameObject this component belongs to + const uint32_t GAME_OBJECT_ID; + //! Whether the component is active + bool active = true; }; } // namespace crepe |