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Diffstat (limited to 'src/crepe/Component.h')
-rw-r--r-- | src/crepe/Component.h | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/src/crepe/Component.h b/src/crepe/Component.h index 40e6f49..02a4e7e 100644 --- a/src/crepe/Component.h +++ b/src/crepe/Component.h @@ -6,17 +6,38 @@ namespace crepe { class ComponentManager; +/** + * \brief Base class for all components + * + * This class is the base class for all components. It provides a common + * interface for all components. + */ class Component { protected: + //! Only the ComponentManager can create components friend class crepe::ComponentManager; + /** + * \param id The id of the GameObject this component belongs to + */ Component(uint32_t id); public: virtual ~Component() = default; + /** + * \brief Get the maximum number of instances for this component + * + * This method returns -1 by default, which means that there is no limit + * for the number of instances. Concrete components can override this method + * to set a limit. + * + * \return The maximum number of instances for this component + */ virtual int get_instances_max() const { return -1; } public: + //! The id of the GameObject this component belongs to uint32_t game_object_id; + //! Whether the component is active bool active = true; }; |