aboutsummaryrefslogtreecommitdiff
path: root/src/crepe/Asset.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/crepe/Asset.h')
-rw-r--r--src/crepe/Asset.h33
1 files changed, 0 insertions, 33 deletions
diff --git a/src/crepe/Asset.h b/src/crepe/Asset.h
deleted file mode 100644
index 0cb5834..0000000
--- a/src/crepe/Asset.h
+++ /dev/null
@@ -1,33 +0,0 @@
-#pragma once
-
-#include <fstream>
-#include <iostream>
-#include <string>
-
-namespace crepe {
-
-/**
- * \brief Asset location helper
- *
- * This class is used to locate and canonicalize paths to game asset files, and
- * should *always* be used when retrieving files from disk.
- */
-class Asset {
-public:
- /**
- * \param src Unique identifier to asset
- */
- Asset(const std::string & src);
-
-public:
- //! Get an input stream to the contents of this resource
- const std::istream & read();
- //! Get the canonical path to this resource
- const char * canonical();
-
-private:
- std::string src;
- std::ifstream file;
-};
-
-} // namespace crepe