aboutsummaryrefslogtreecommitdiff
path: root/src/crepe/Asset.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/crepe/Asset.h')
-rw-r--r--src/crepe/Asset.h41
1 files changed, 41 insertions, 0 deletions
diff --git a/src/crepe/Asset.h b/src/crepe/Asset.h
new file mode 100644
index 0000000..9051c5e
--- /dev/null
+++ b/src/crepe/Asset.h
@@ -0,0 +1,41 @@
+#pragma once
+
+#include <fstream>
+#include <iostream>
+#include <string>
+
+namespace crepe {
+
+/**
+ * \brief Asset location helper
+ *
+ * This class is used to locate and canonicalize paths to game asset files, and should *always*
+ * be used when retrieving files from disk.
+ */
+class Asset {
+public:
+ /**
+ * \param src Unique identifier to asset
+ */
+ Asset(const std::string & src);
+
+public:
+ /**
+ * \brief Get an input stream to the contents of this asset
+ * \return Input stream with file contents
+ */
+ std::istream & get_stream();
+ /**
+ * \brief Get the canonical path to this asset
+ * \return Canonical path to this asset
+ */
+ const std::string & get_canonical() const;
+
+private:
+ //! Canonical path to asset
+ const std::string src;
+ //! File handle (stream)
+ std::ifstream file;
+};
+
+} // namespace crepe