diff options
Diffstat (limited to 'resource-manager')
-rw-r--r-- | resource-manager/Audio_asset.h | 5 | ||||
-rw-r--r-- | resource-manager/Image_asset.cpp | 25 | ||||
-rw-r--r-- | resource-manager/Image_asset.h | 13 | ||||
-rw-r--r-- | resource-manager/main.cpp | 22 | ||||
-rw-r--r-- | resource-manager/resource_fabricator.cpp | 22 | ||||
-rw-r--r-- | resource-manager/resource_fabricator.h | 11 | ||||
-rw-r--r-- | resource-manager/resource_manager.cpp | 2 | ||||
-rw-r--r-- | resource-manager/resource_manager.h | 15 | ||||
-rw-r--r-- | resource-manager/spritesheet.cpp | 19 | ||||
-rw-r--r-- | resource-manager/spritesheet.h | 14 |
10 files changed, 82 insertions, 66 deletions
diff --git a/resource-manager/Audio_asset.h b/resource-manager/Audio_asset.h index 87fa762..7f7f8cd 100644 --- a/resource-manager/Audio_asset.h +++ b/resource-manager/Audio_asset.h @@ -2,10 +2,15 @@ #include "resource.h" +#include <string> class Audio : public Resource { +public: + Audio(const std::string& path); + ~Audio(); + diff --git a/resource-manager/Image_asset.cpp b/resource-manager/Image_asset.cpp index 10b35f8..791e988 100644 --- a/resource-manager/Image_asset.cpp +++ b/resource-manager/Image_asset.cpp @@ -1,21 +1,32 @@ #include "Image_asset.h" -#include "spritesheet.h" #include <SDL2/SDL_surface.h> #include <SDL_image.h> +#include <SDL_render.h> #include <string> -Image::Image(const std::string& path){ - surface = IMG_Load(path.c_str()); +Texture::Texture(const std::string& path){ + m_surface = IMG_Load(path.c_str()); } +void Texture::setTexture(SDL_Renderer& renderer){ + m_texture = SDL_CreateTextureFromSurface(&renderer, m_surface); +} + + +Texture::~Texture(){ + SDL_FreeSurface(m_surface); + + if(m_texture) + SDL_DestroyTexture(m_texture); +} -Image::~Image(){ - SDL_FreeSurface(surface); +SDL_Surface* Texture::getSurface() const { + return m_surface; } -SDL_Surface* Image::getSurface() const { - return surface; +SDL_Texture* Texture::getTexture() const{ + return m_texture; } diff --git a/resource-manager/Image_asset.h b/resource-manager/Image_asset.h index 8563352..88c0fb0 100644 --- a/resource-manager/Image_asset.h +++ b/resource-manager/Image_asset.h @@ -3,7 +3,7 @@ #include "resource.h" -#include "spritesheet.h" +#include <SDL_render.h> #include <SDL_surface.h> #include <string> @@ -11,15 +11,18 @@ -class Image : public Resource { +class Texture : public Resource { public: - Image(const std::string& path); - ~Image(); + Texture(const std::string& path); + ~Texture(); + void setTexture(SDL_Renderer& renderer); SDL_Surface* getSurface() const; + SDL_Texture* getTexture() const; private: - SDL_Surface* surface; + SDL_Surface* m_surface; + SDL_Texture* m_texture; }; diff --git a/resource-manager/main.cpp b/resource-manager/main.cpp index 6dc362b..dc087c6 100644 --- a/resource-manager/main.cpp +++ b/resource-manager/main.cpp @@ -15,10 +15,6 @@ int main() { SDL_Init(SDL_INIT_VIDEO); - ResourceManager * rm = new ResourceManager; - - //Image* img = rm->Load<Image>("../spritesheet_test.png"); - //Resource* sound = rm->Load("/sound.ogg"); bool quit = false; @@ -28,18 +24,20 @@ int main() { = SDL_CreateWindow("Tessting resources", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 640, 480, 0); + SDL_Renderer * renderer = SDL_CreateRenderer(window, -1, 0); - SpriteSheet spritesheet("../spritesheet_test.png", *renderer, 1, 4); + ResourceManager * rm = new ResourceManager(); + + Texture* img = rm->Load<Texture>("../img.png"); + img->setTexture(*renderer); + + SpriteSheet* SS = rm->Load<SpriteSheet>("../spritesheet_test.png"); + SDL_SetRenderDrawColor(renderer, 168, 230, 255, 255); SDL_RenderClear(renderer); while (!quit) { - Uint32 ticks = SDL_GetTicks(); - int sprite = (ticks / 100) % 4; - - //SDL_Rect srcrect = { sprite * 32, 0, 32, 64 }; - SDL_Rect dstrect = {10, 10, 32, 64}; while (SDL_PollEvent(&event) != NULL) { switch (event.type) { @@ -49,9 +47,9 @@ int main() { } } + SDL_RenderClear(renderer); - spritesheet.select_sprite(sprite, 0); - spritesheet.draw_selected_sprite(renderer, &dstrect); + SDL_RenderCopy(renderer, img->getTexture(), NULL, NULL); SDL_RenderPresent(renderer); } SDL_DestroyRenderer(renderer); diff --git a/resource-manager/resource_fabricator.cpp b/resource-manager/resource_fabricator.cpp index 2b1f5f7..36353e4 100644 --- a/resource-manager/resource_fabricator.cpp +++ b/resource-manager/resource_fabricator.cpp @@ -1,26 +1,4 @@ -#include <filesystem> -#include <string> - #include "resource_fabricator.h" -#include "resource.h" -#include "Image_asset.h" -#include "Audio_asset.h" - -#include <SDL2/SDL_image.h> - - -Resource* ResourceFactory::create_resource(const Constants::FILE_PATH &file_path){ - - std::string extension = std::filesystem::path(file_path).extension(); - - if( extension == Constants::PNG_EXT ) { - return new Image(file_path); - } - else if ( extension == Constants::OGG_EXT ){ - return new Audio; - } - return nullptr; -} diff --git a/resource-manager/resource_fabricator.h b/resource-manager/resource_fabricator.h index 3489341..2d46b00 100644 --- a/resource-manager/resource_fabricator.h +++ b/resource-manager/resource_fabricator.h @@ -2,8 +2,13 @@ +#include "Audio_asset.h" +#include "Image_asset.h" #include "resource.h" #include "constants.h" +#include "spritesheet.h" +#include <SDL_render.h> + using namespace crepe; @@ -13,8 +18,10 @@ class ResourceFactory { public: - static Resource* create_resource(const Constants::FILE_PATH& file_path); - + template<typename T> + static Resource* create_resource(const Constants::FILE_PATH& file_path){ + return new T(file_path); + } }; diff --git a/resource-manager/resource_manager.cpp b/resource-manager/resource_manager.cpp index e8828a4..99918d1 100644 --- a/resource-manager/resource_manager.cpp +++ b/resource-manager/resource_manager.cpp @@ -5,6 +5,7 @@ #include "resource.h" #include "resource_fabricator.h" #include <SDL2/SDL_image.h> +#include <SDL_render.h> #include <unordered_map> @@ -31,3 +32,4 @@ void ResourceManager::Unload(const Constants::FILE_PATH& file_path){ m_resources.erase(itr); } } + diff --git a/resource-manager/resource_manager.h b/resource-manager/resource_manager.h index fd6657c..5570313 100644 --- a/resource-manager/resource_manager.h +++ b/resource-manager/resource_manager.h @@ -2,8 +2,7 @@ -#include <algorithm> -#include <string> +#include <SDL_render.h> #include <unordered_map> @@ -11,6 +10,15 @@ #include "constants.h" #include "resource_fabricator.h" + +enum class asset_type{ + TEXTURE, + SPRITESHEET, + AUDIO, + MAP, + UNKNOWN, +}; + using namespace crepe; @@ -29,7 +37,7 @@ public: return static_cast<T*>(m_resources[file_path]); } - Resource* resource = ResourceFactory::create_resource(file_path); + Resource* resource = ResourceFactory::create_resource<T>(file_path); if (resource) { m_resources[file_path] = std::move(resource); } @@ -42,5 +50,4 @@ private: std::unordered_map<Constants::FILE_PATH, Resource*> m_resources; - }; diff --git a/resource-manager/spritesheet.cpp b/resource-manager/spritesheet.cpp index c8e1b70..c0e4d06 100644 --- a/resource-manager/spritesheet.cpp +++ b/resource-manager/spritesheet.cpp @@ -1,6 +1,7 @@ #include "spritesheet.h" +#include "Image_asset.h" #include <SDL2/SDL.h> #include <SDL_image.h> @@ -10,17 +11,17 @@ #include <string> -SpriteSheet::SpriteSheet(const std::string& path, SDL_Renderer& renderer, const int row, const int column){ - m_spritesheet_image = IMG_Load(path.c_str()); - texture = SDL_CreateTextureFromSurface(&renderer, m_spritesheet_image); - m_clip.w = m_spritesheet_image->w / column; - m_clip.h = m_spritesheet_image->h / row; +SpriteSheet::SpriteSheet(const std::string& path){ + m_spritesheet = new Texture(path); +} +void SpriteSheet::set_spritesheet_data(SDL_Renderer& renderer, const int row, const int column){ + m_clip.w = m_spritesheet->getSurface()->w / column; + m_clip.h = m_spritesheet->getSurface()->h / row; } SpriteSheet::~SpriteSheet(){ - SDL_DestroyTexture(texture); - SDL_FreeSurface(m_spritesheet_image); + delete m_spritesheet; } void SpriteSheet::select_sprite(const int x, const int y){ @@ -29,10 +30,10 @@ void SpriteSheet::select_sprite(const int x, const int y){ } void SpriteSheet::draw_selected_sprite(SDL_Renderer* window_surface, SDL_Rect* position){ - SDL_RenderCopy(window_surface, texture, &m_clip, position); + SDL_RenderCopy(window_surface, m_spritesheet->getTexture(), &m_clip, position); } SDL_Surface* SpriteSheet::getSurface() const { - return m_spritesheet_image; + return m_spritesheet->getSurface(); } diff --git a/resource-manager/spritesheet.h b/resource-manager/spritesheet.h index 022b6cf..be1a051 100644 --- a/resource-manager/spritesheet.h +++ b/resource-manager/spritesheet.h @@ -3,17 +3,23 @@ +#include "Image_asset.h" +#include "resource.h" #include <SDL_rect.h> #include <SDL_render.h> #include <SDL_surface.h> #include <string> -class SpriteSheet{ + + +class SpriteSheet : public Resource{ public: - SpriteSheet(const std::string& path, SDL_Renderer& renderer, const int row, const int column); + SpriteSheet(const std::string& path); ~SpriteSheet(); + void set_spritesheet_data(SDL_Renderer& renderer, const int row, const int column); + void select_sprite(const int x, const int y); void draw_selected_sprite(SDL_Renderer* window_surface, SDL_Rect* position); @@ -21,7 +27,5 @@ public: private: SDL_Rect m_clip; - SDL_Surface* m_spritesheet_image; - SDL_Texture * texture; - + Texture* m_spritesheet; }; |