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-rw-r--r--resource-manager/resource_converter.h24
1 files changed, 24 insertions, 0 deletions
diff --git a/resource-manager/resource_converter.h b/resource-manager/resource_converter.h
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+++ b/resource-manager/resource_converter.h
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+#pragma once
+
+
+
+#include "Image_asset.h"
+#include "map_asset.h"
+#include "tiledMap.h"
+
+#include <SDL_surface.h>
+
+class ResourceConverter{
+
+
+public:
+ ResourceConverter();
+ ~ResourceConverter();
+
+ SDL_Surface* FromStringToImage(const Texture&);
+ TiledMap FromStringToMap(const Map&);
+
+ //TODO:
+ //convertrs a string map into a real map:
+
+};