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-rw-r--r--mwe/resource-manager/map_layer.h21
1 files changed, 9 insertions, 12 deletions
diff --git a/mwe/resource-manager/map_layer.h b/mwe/resource-manager/map_layer.h
index e633290..fb656ed 100644
--- a/mwe/resource-manager/map_layer.h
+++ b/mwe/resource-manager/map_layer.h
@@ -1,26 +1,23 @@
#pragma once
-
#include "TextureMap.h"
#include <SDL_render.h>
#include <tmxlite/Map.hpp>
-class MapLayer final{
+class MapLayer final {
public:
explicit MapLayer();
~MapLayer();
- bool create(const tmx::Map&, std::uint32_t index, const std::vector<TextureMap*>& textures);
- void draw(SDL_Renderer*) const;
+ bool create(const tmx::Map &, std::uint32_t index,
+ const std::vector<TextureMap *> & textures);
+ void draw(SDL_Renderer *) const;
private:
-
- struct subset final
- {
- std::vector<SDL_Vertex> vertexData;
- SDL_Texture* texture = nullptr;
- };
- std::vector<subset> m_subsets;
-
+ struct subset final {
+ std::vector<SDL_Vertex> vertexData;
+ SDL_Texture * texture = nullptr;
+ };
+ std::vector<subset> m_subsets;
};