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path: root/mwe/resource-manager/TextureMap.cpp
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-rw-r--r--mwe/resource-manager/TextureMap.cpp10
1 files changed, 4 insertions, 6 deletions
diff --git a/mwe/resource-manager/TextureMap.cpp b/mwe/resource-manager/TextureMap.cpp
index d82975c..284f8a8 100644
--- a/mwe/resource-manager/TextureMap.cpp
+++ b/mwe/resource-manager/TextureMap.cpp
@@ -15,8 +15,7 @@ TextureMap::~TextureMap() {
}
//public
-bool TextureMap::loadFromFile(const std::string & path,
- SDL_Renderer * renderer) {
+bool TextureMap::loadFromFile(const std::string & path, SDL_Renderer * renderer) {
assert(renderer != nullptr);
assert(!path.empty());
@@ -34,12 +33,11 @@ bool TextureMap::loadFromFile(const std::string & path,
constexpr std::int32_t bmask = 0x00ff0000;
const std::int32_t amask = c == 4 ? 0xff000000 : 0;
- auto * surface = SDL_CreateRGBSurfaceFrom(data, x, y, c * 8, pitch,
- rmask, gmask, bmask, amask);
+ auto * surface
+ = SDL_CreateRGBSurfaceFrom(data, x, y, c * 8, pitch, rmask, gmask, bmask, amask);
if (!surface) {
- std::cerr << "Unable to create texture surface: " << SDL_GetError()
- << "\n";
+ std::cerr << "Unable to create texture surface: " << SDL_GetError() << "\n";
stbi_image_free(data);
return false;
}